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Castlevania: Order of Ecclesia/RAM map: Difference between revisions
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Chronogeran (talk | contribs) (Created page with "{{rammap|game=Castlevania: Order of Ecclesia}} {| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888...") |
Chronogeran (talk | contribs) No edit summary |
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Line 6: | Line 6: | ||
|- | |- | ||
|20FFCB9||1||Current Map ID | |20FFCB9||1||Current Map ID | ||
|- | |||
|20FFD38||2||Base STR | |||
|- | |||
|20FFD3A||2||Base CON | |||
|- | |||
|20FFD3C||2||Base INT | |||
|- | |||
|20FFD3E||2||Base MND | |||
|- | |||
|20FFD40||2||Base LCK | |||
|- | |||
|20FFD48||2||ATK after equipment | |||
|- | |||
|20FFD4A||2||DEF after equipment | |||
|- | |||
|20FFD4C||2||STR after equipment | |||
|- | |||
|20FFD4E||2||CON after equipment | |||
|- | |||
|20FFD50||2||INT after equipment | |||
|- | |||
|20FFD52||2||MND after equipment | |||
|- | |||
|20FFD54||2||LCK after equipment | |||
|- | |||
|20FFD5C||2||ATK after buffs | |||
|- | |||
|20FFD5E||2||DEF after buffs | |||
|- | |||
|20FFD60||2||STR after buffs | |||
|- | |||
|20FFD62||2||CON after buffs | |||
|- | |||
|20FFD64||2||INT after buffs | |||
|- | |||
|20FFD66||2||MND after buffs | |||
|- | |||
|20FFD68||2||LCK after buffs | |||
|- | |- | ||
|2100144||361||Map exploration (1 bit per room) | |2100144||361||Map exploration (1 bit per room) | ||
Line 27: | Line 65: | ||
* 29e-2ac Monastery | * 29e-2ac Monastery | ||
|- | |- | ||
| | |21002B4||2||HP | ||
|- | |||
|21002B6||2||Max HP | |||
|- | |||
|21002B8||2||MP | |||
|- | |||
|21002BA||2||Max MP | |||
|- | |||
|21002BC||2||Hearts | |||
|- | |||
|21002BE||2||Max Hearts | |||
|- | |||
|210030C||4||EXP | |||
|- | |||
|2100310||4||Gold | |||
|- | |||
|2100344||16||Enemies defeated (1 bit per enemy) | |||
|- | |||
|2100354||16||Enemy Drop 1 obtained (1 bit per enemy) | |||
|- | |||
|2100364||16||Enemy Drop 2 obtained (1 bit per enemy) | |||
|- | |||
|2100374||4||Game clock/play time | |||
|- | |||
|2100378||7?||Flags: Area progress | |||
Includes flags for visiting each area: | |||
* 79 | * 79 | ||
** 0x08: Training Hall | ** 0x08: Training Hall | ||
Line 55: | Line 118: | ||
** 0x02: Forsaken Cloister | ** 0x02: Forsaken Cloister | ||
|- | |- | ||
| | |2100388||5?||Flags: Main story progress | ||
|- | |||
|210038D||8?||Flags: Side quest progress | |||
|- | |||
|2100398||10?||Flags: Glyph pickups | |||
|- | |||
|21003A4||36?||Flags: Item pickups/chests | |||
|- | |||
|21003C8||2||Related to random chest RNG | |||
|- | |||
|21003CA||2||Flags: Random chests opened | |||
|- | |- | ||
|21003CC||5||Areas unlocked (2 bits per area) | |21003CC||5||Areas unlocked (2 bits per area) | ||
Line 88: | Line 161: | ||
|- | |- | ||
|21003E4||2?||Bosses defeated (1 bit per boss) | |21003E4||2?||Bosses defeated (1 bit per boss) | ||
|- | |- | ||
|21003EA||50||X&Y Glyphs (similar structure to items) | |21003EA||50||X&Y Glyphs (similar structure to items) | ||
Line 132: | Line 181: | ||
|21005E8||4||Kills | |21005E8||4||Kills | ||
|- | |- | ||
|21005F0||18|| | |21005F0||18||Quest tracking | ||
|- | |- | ||
|210079C||2||HP gained from max ups | |210079C||2||HP gained from max ups |
Revision as of 19:18, 14 September 2022
The following article is a RAM map for Castlevania: Order of Ecclesia.
RAM | Size | Information |
---|---|---|
20FFCB9 | 1 | Current Map ID |
20FFD38 | 2 | Base STR |
20FFD3A | 2 | Base CON |
20FFD3C | 2 | Base INT |
20FFD3E | 2 | Base MND |
20FFD40 | 2 | Base LCK |
20FFD48 | 2 | ATK after equipment |
20FFD4A | 2 | DEF after equipment |
20FFD4C | 2 | STR after equipment |
20FFD4E | 2 | CON after equipment |
20FFD50 | 2 | INT after equipment |
20FFD52 | 2 | MND after equipment |
20FFD54 | 2 | LCK after equipment |
20FFD5C | 2 | ATK after buffs |
20FFD5E | 2 | DEF after buffs |
20FFD60 | 2 | STR after buffs |
20FFD62 | 2 | CON after buffs |
20FFD64 | 2 | INT after buffs |
20FFD66 | 2 | MND after buffs |
20FFD68 | 2 | LCK after buffs |
2100144 | 361 | Map exploration (1 bit per room)
|
21002B4 | 2 | HP |
21002B6 | 2 | Max HP |
21002B8 | 2 | MP |
21002BA | 2 | Max MP |
21002BC | 2 | Hearts |
21002BE | 2 | Max Hearts |
210030C | 4 | EXP |
2100310 | 4 | Gold |
2100344 | 16 | Enemies defeated (1 bit per enemy) |
2100354 | 16 | Enemy Drop 1 obtained (1 bit per enemy) |
2100364 | 16 | Enemy Drop 2 obtained (1 bit per enemy) |
2100374 | 4 | Game clock/play time |
2100378 | 7? | Flags: Area progress
Includes flags for visiting each area:
|
2100388 | 5? | Flags: Main story progress |
210038D | 8? | Flags: Side quest progress |
2100398 | 10? | Flags: Glyph pickups |
21003A4 | 36? | Flags: Item pickups/chests |
21003C8 | 2 | Related to random chest RNG |
21003CA | 2 | Flags: Random chests opened |
21003CC | 5 | Areas unlocked (2 bits per area)
Low bit: Visible High bit: Open
|
21003E4 | 2? | Bosses defeated (1 bit per boss) |
21003EA | 50 | X&Y Glyphs (similar structure to items) |
2100421 | 23 | R Glyphs (similar structure to items) |
2100458 | 6 | Relics
0x01: possessed 0x40: equipped
|
210045E | 235 | Inventory
1 byte per item. 4 bits quantity, bit 0x10 provides Guide Data |
21005E8 | 4 | Kills |
21005F0 | 18 | Quest tracking |
210079C | 2 | HP gained from max ups |
210079E | 2 | MP gained from max ups |
21007A0 | 2 | Hearts gained from max ups |
214617C | 2 | Map Y position |
214617E | 2 | Map X position |
214B1E0 | 24576 | Map pixel data
4 bits per pixel, in 8x8 tiles, so 32 bytes per tile |