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Castlevania: Symphony of the Night (PlayStation)/RAM map: Difference between revisions
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Revision as of 01:16, 24 January 2024
The following article is a RAM map for Castlevania: Symphony of the Night (PlayStation).
RAM | Size | Information |
---|---|---|
3BE20 | ? | Flags (events, pickups, walls, etc.) (thereabouts) |
3C760 | 4 | Rooms count |
3CA28 | 108 | Time Attack values (4 bytes each in seconds) |
973F0 | 4 | X position in room |
973F4 | 4 | Y position in room |
97964 | 30 | Relics
1 byte per relic 0x01: possessed 0x02: equipped |
97982 | 8 | Spells
1 byte per spell |
9798B | 256 | Inventory
1 byte per item, each denoting quantity |
97BA0 | 4 | HP |
97BA4 | 4 | Max HP |
97BA8 | 4 | Hearts |
97BAC | 4 | Max Hearts |
97BB0 | 4 | MP |
97BB4 | 4 | Max MP |
97BB8 | 4 | Str |
97BBC | 4 | Con |
97BC0 | 4 | Int |
97BC4 | 4 | Luck |
97BEC | 4 | EXP |
97BF0 | 4 | Gold |
97BF4 | 4 | Kills |
97C00 | 4 | Right Hand equipment |
97C04 | 4 | Left Hand equipment |
97C08 | 4 | Head equipment (0x1A: unequipped) |
97C0C | 4 | Body equipment |
97C10 | 4 | Cloak equipment (0x30: unequipped) |
97C14 | 4 | Other 1 equipment (0x39: unequipped) |
97C18 | 4 | Other 2 equipment (0x39: unequipped) |
97C30 | 4 | Game clock: hours |
97C34 | 4 | Game clock: minutes |
97C38 | 4 | Game clock: seconds |
97C3C | 4 | Game clock: fractional seconds |
97C44 | 4 | Bat Familiar Level |
97C48 | 4 | Bat Familiar EXP |
97C50 | 4 | Ghost Familiar Level |
97C54 | 4 | Ghost Familiar EXP |
97C5C | 4 | Faerie Familiar Level |
97C60 | 4 | Faerie Familiar EXP |
97C68 | 4 | Demon Familiar Level |
97C6C | 4 | Demon Familiar EXP |
97C74 | 4 | Sword Familiar Level |
97C78 | 4 | Sword Familiar EXP |
97C80 | 4 | Yousei Familiar Level |
97C84 | 4 | Yousei Familiar EXP |
97C8C | 4 | Hanaakuma Familiar Level |
97C90 | 4 | Hanaakuma Familiar EXP |
GPU 89E80-F06FF | 4 bits per pixel | Pixels drawn on map
256x206 Not contiguous--address is (Start + Pixel Y * 0x800 + Pixel X / 2) Colors:
When in inverted castle, starting address is instead 87680 |