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Battletoads (NES)/RAM map: Difference between revisions
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* <tt>0011</tt> = Current lives (Player 1) | * <tt>0011</tt> = Current lives (Player 1) | ||
* <tt>0012</tt> = Current lives (Player 2) | * <tt>0012</tt> = Current lives (Player 2) | ||
* <tt>0010</tt> = Current level | |||
* <tt>0033</tt> = Current music tempo | * <tt>0033</tt> = Current music tempo |
Revision as of 02:38, 31 December 2019
The following article is a RAM map for Battletoads (NES).
- 000E = Current continues (Player 1)
- 000F = Current continues (Player 2)
- 0011 = Current lives (Player 1)
- 0012 = Current lives (Player 2)
- 0010 = Current level
- 0033 = Current music tempo