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EarthBound/Telephone Contacts Table: Difference between revisions
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{{Infobox table|name=Telephone Contacts Table | {{Infobox table|name=Telephone Contacts Table | ||
|game= | |game=EarthBound | ||
|loc=ROM | |||
|start=0x157CAE | |start=0x157CAE | ||
|end=0x157D67 | |end=0x157D67 |
Revision as of 11:59, 3 January 2006
Telephone Contacts Table | |
Game | EarthBound |
Start Address | 0x157CAE |
End Address | 0x157D67 |
# of Entries | 6 |
Entry Length | 31 bytes (0x1F) |
Total Length | 186 bytes (0xBA) |
Back to the ROM map |
The Telephone Contacts Table controls who appears in the list of people to call when the player uses the talk action on a telephone.
Format
Name
- Length: 25 bytes (0x18)
- Offset within entry: 0x00-0x18
- Range of values: String of plain EarthBound text
Name of the contact in plain EarthBound text as it is displayed in the phone numbers list.
Event flag
- Length: 2 bytes
- Offset within entry: 0x19-0x1A
- Range of values: 0-1023 (0x0000-0x03FF)
Event flag which must be set as true for this contact to appear in the phone numbers list.
Text address
- Length: 4 byte
- Offset within entry: 0x1B-0x1E
- Range of values: 0x00000000-0x00FFFFFF, but must be a valid text address
SNES address of the text displayed when this contact is called.