Final Fantasy/RAM map: Difference between revisions

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|0062 || Position of finger on menu
|0062 || Position of finger on menu
|-
|-
|00B0-00BF || Music Driver, Square 1
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|00C0-00CF || Music Driver, Square 2
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|00D0-00DF || Music Driver, Triangle
|-
|0200-02FF || Sprite data page (to be DMA'd)
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|0500-057F || TSA for current tileset (upper-left tile)
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|0580-05FF || TSA for current tileset (upper-right tile)
|-
|0600-067F || TSA for current tileset (lower-left tile)
|-
|0680-06FF || TSA for current tileset (lower-right tile)
|-
|0700-077F || Attribute assignment for current tileset
|}
|}


{{stub}}
{{stub}}

Revision as of 03:40, 19 March 2006

Chip tiny.png The following article is a RAM map for Final Fantasy.

RAM Purpose
0020 Button being pressed
0062 Position of finger on menu
00B0-00BF Music Driver, Square 1
00C0-00CF Music Driver, Square 2
00D0-00DF Music Driver, Triangle
0200-02FF Sprite data page (to be DMA'd)
0500-057F TSA for current tileset (upper-left tile)
0580-05FF TSA for current tileset (upper-right tile)
0600-067F TSA for current tileset (lower-left tile)
0680-06FF TSA for current tileset (lower-right tile)
0700-077F Attribute assignment for current tileset
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?