Flashback/RAM map: Difference between revisions

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(Adding info)
(Details)
Line 10: Line 10:
| Chunk mappings
| Chunk mappings
|-
|-
| $FFA400 - $FFA7FF
| $FF0000- $FFD3DB
| Level layout (1 byte per chunk, $40 bytes per line, lines for planes A and B interlaced)
| Unknown
|-
|-
| $FFA800 - $FFA9FF
| $FFD3DC - $FFD3DC
| Something to do with background scrolling in Star Light Zone
| Current item
|-
| $FFD3DD- $FFFFFF
| Unknown
|}
|}



Revision as of 21:45, 17 October 2016

Chip tiny.png The following article is a RAM map for Flashback.

Main System Memory Locations

This is a map of 68k memory as used by the main gameplay engine.

RAM offset Description
$FF0000 - $FFA3FF Chunk mappings
$FF0000- $FFD3DB Unknown
$FFD3DC - $FFD3DC Current item
$FFD3DD- $FFFFFF Unknown

Inventory Items

The items available for your inventory are controlled on a per level basis. This means it is not possible to use the teleporter from the later levels in the earlier ones without considerable modification.

Level Value Description
1 $01 Gun
1 $02 Holocube
1 $30 Shield
1 $41 Credits 0