Dragon Dance: Difference between revisions

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|headerchecksum=<tt>0x64</tt>
|headerchecksum=<tt>0x64</tt>
|game=Dragon Dance}}
|game=Dragon Dance}}
Also Known As '''Pocket Color Block''' in Japan.


{{stub}}
{{stub}}

Revision as of 04:40, 28 March 2017

Dragon Dance
Internal Name DRAGONDANCE
Region Code 0x01 - Non-Japanese
Type 0x80 - GB and GBC
SGB Support 0x03 - Yes
Cartridge Type 0x19 - MBC5[[Category:0x19 - MBC5 Game Boy games]]
License Code 4Z - Crave
ROM Size 0x03 - 2 MBit (16 banks)[[Category:Game Boy games of 0x03 - 2 MBit (16 banks) ROM size]]
ROM Checksum 0x49E0
SRAM Size 0x00 - None[[Category:Game Boy games of 0x00 - None SRAM size]]
Header Checksum 0x64


Also Known As Pocket Color Block in Japan.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?