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Dragon Dance: Difference between revisions
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|headerchecksum=<tt>0x64</tt> | |headerchecksum=<tt>0x64</tt> | ||
|game=Dragon Dance}} | |game=Dragon Dance}} | ||
Also Known As '''Pocket Color Block''' in Japan. | |||
{{stub}} | {{stub}} |
Revision as of 04:40, 28 March 2017
Dragon Dance | |
Internal Name | DRAGONDANCE |
Region Code | 0x01 - Non-Japanese |
Type | 0x80 - GB and GBC |
SGB Support | 0x03 - Yes |
Cartridge Type | 0x19 - MBC5[[Category:0x19 - MBC5 Game Boy games]] |
License Code | 4Z - Crave |
ROM Size | 0x03 - 2 MBit (16 banks)[[Category:Game Boy games of 0x03 - 2 MBit (16 banks) ROM size]] |
ROM Checksum | 0x49E0 |
SRAM Size | 0x00 - None[[Category:Game Boy games of 0x00 - None SRAM size]] |
Header Checksum | 0x64 |
Also Known As Pocket Color Block in Japan.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |