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Mega Man IV/RAM map/Invincibility Blink/Freeze Action Status: Difference between revisions
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{{subpage|game=Mega Man IV:RAM map}} | |||
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Revision as of 04:43, 6 June 2016
This is a sub-page of Mega Man IV/RAM map/Invincibility Blink.
LSB to MSB
Bit | Function | Details |
0-6 | Frame Counter of Blink/Freeze | |
7 | Mode | [ 1 = Freeze Action, 0 = Invincibility Blink ] |
Note:
- Notes: The freeze function is used with Flash Stopper.<>br
- Invincibility Blink refers to when Megaman or an enemy gets hit and become invincible for a moment, while blinking.
- The counter is used for blinking. For Mega Man to be invincible, value must be in $3C.
- This memory range is used for both cases.