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Mega Man IV/RAM map/Substance and Shape: Difference between revisions
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m (MartsINY moved page RAM 408-41F: Substance and Shape (Mega Man 4) to Substance and Shape: RAM 408-41F (Mega Man 4)) |
mNo edit summary |
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{{subpage|game=Mega Man IV:RAM map}} | |||
'''LSB to MSB''' | '''LSB to MSB''' | ||
{| border="1" cellpadding="3" | {| border="1" cellpadding="3" | ||
Line 20: | Line 20: | ||
| 7 || '''Unused''' | | 7 || '''Unused''' | ||
|} | |} | ||
Note : They are not set from gravity because they are used by functions that updates movement without gravity | Note : They are not set from gravity because they are used by functions that updates movement without gravity |
Revision as of 04:45, 6 June 2016
This is a sub-page of Mega Man IV/RAM map.
LSB to MSB
Bit | Function |
0 | Right |
1 | Left |
2 | Down (Not set when falling from gravity) |
3 | Up (Not set when Jumping) |
4 | Unused |
5 | Unused |
6 | Unused |
7 | Unused |
Note : They are not set from gravity because they are used by functions that updates movement without gravity