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Mega Man IV/RAM map/$BE: Difference between revisions
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(Created page with "==Description== Set to #$9C when opening weapon's menu.<Br> Weapon menu uses the Weapon Array to draw the energy bars.<br> This i...") |
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==Description== | ==Description== | ||
Set to #$9C when opening weapon's menu.<Br> | Set to #$9C when opening weapon's menu.<Br> | ||
Weapon menu uses the [[Mega_Man_IV:RAM_map:Weapon Energy - Array|Weapon Array]] to draw the energy bars.<br> | Weapon menu uses the [[Mega_Man_IV:RAM_map:#Weapon Energy - Array|Weapon Array]] to draw the energy bars.<br> | ||
This is simply used to draw the energy bar below "M.Buster" (using the same method as for the other energy bars). The buster bar is always full in the weapon's menu. | This is simply used to draw the energy bar below "M.Buster" (using the same method as for the other energy bars). The buster bar is always full in the weapon's menu. |
Revision as of 18:25, 12 July 2015
Description
Set to #$9C when opening weapon's menu.
Weapon menu uses the Weapon Array to draw the energy bars.
This is simply used to draw the energy bar below "M.Buster" (using the same method as for the other energy bars). The buster bar is always full in the weapon's menu.