Secret of Mana (SNES): Difference between revisions

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* Many of the game's major data tables (weapons, armor, items, magic, etc) have been located.
* Many of the game's major data tables (weapons, armor, items, magic, etc) have been located.
* Map data is compressed in a format that has been partially solved, though special details (doors, event-based map changes, etc) remain unknown.
* Map data is compressed in a format that has been partially solved, though special details (doors, event-based map changes, etc) remain unknown.
==Disassemblies==
[[somDisassemblies]]


==Known Dumps==
==Known Dumps==

Revision as of 03:52, 10 January 2016

Secret of Mana
Name Secret of MANA
Company Square
Header None
Bank HiROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 16 Mb
Country USA
Video NTSC
ROM Speed 200ns (SlowROM)
Revision 1.0
Checksum Good 0x51FC
CRC32 D0176B24

Utilities

  • Secret of Mana Editor - An editor for the game is in development.
  • SPC Editor, coded by JCE3000GT. This utility allows the user to edit the instrument sample indexes in various games, including Seiken Densetsu 2/Secret of Mana.

Hacks

Translations

  • Bakgwanjo (박관조) and Cyzero (싸이제로) released a Korean translation in 2008.

Miscellaneous

  • Many of the game's major data tables (weapons, armor, items, magic, etc) have been located.
  • Map data is compressed in a format that has been partially solved, though special details (doors, event-based map changes, etc) remain unknown.

Disassemblies

somDisassemblies

Known Dumps

  • Secret of Mana (E) (V1.0)
  • Secret of Mana (E) (V1.1) [!]
  • Secret of Mana (F)
  • Secret of Mana (G)
  • Secret of Mana (U) [!]
  • Seiken Densetsu 2 (J)

External Links

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