Persona 3 and 4/BMD (File Format): Difference between revisions

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The BMD format contains text for Persona 3/4. The format is in Big Endian.
The BMD format contains text for Persona 3/4. The format is in Big Endian.
<font color="red">This is some text!</font>


{| class="wikitable"
{| class="wikitable"
Line 7: Line 8:
! Description
! Description
|-
|-
| 0x00
| <font color="blue">0x00</font>
| 1 bytes
| 1 bytes
| Probably an identifier, always 0x7
| Probably an identifier, always 0x7
|-
|-
| 0x04
| <font color="blue">0x04</font>
| 2 bytes
| 2 bytes
| Size of the file
| Size of the file
|-
|-
| 0x08
| <font color="blue">0x08</font>
| 4 bytes
| 4 bytes
| MSG1 Magic Identifier
| MSG1 Magic Identifier
|-
|-
| 0x0c
| <font color="blue">0x0c</font>
| 4 bytes
| 4 bytes
| Null
| Null
|-
|-
| 0x10
| <font color="blue">0x10</font>
| 2 bytes
| 2 bytes
| End of text table
| End of text table
|-
|-
| 0x14
| <font color="blue">0x14</font>
| 2 bytes
| 2 bytes
| Amount of offsets in offset table
| Amount of offsets in offset table
|-
|-
| 0x18
| <font color="blue">0x18</font>
| 1 bytes
| 1 bytes
| Amount of entries
| Amount of entries

Revision as of 00:39, 9 April 2015

The BMD format contains text for Persona 3/4. The format is in Big Endian. This is some text!

Offset Size Description
0x00 1 bytes Probably an identifier, always 0x7
0x04 2 bytes Size of the file
0x08 4 bytes MSG1 Magic Identifier
0x0c 4 bytes Null
0x10 2 bytes End of text table
0x14 2 bytes Amount of offsets in offset table
0x18 1 bytes Amount of entries

After the header, there is a table with each entry being 2 bytes.

First byte is the size of the text and last byte is the identifier.