Super Mario Bros./ROM map: Difference between revisions

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m (Some colors)
m (Fix)
Line 17: Line 17:
* <tt>0x005F2 to 0x----- (0001)</tt> = Color of Fire Mario's hair + inner clothing
* <tt>0x005F2 to 0x----- (0001)</tt> = Color of Fire Mario's hair + inner clothing


=== Items ==
=== Items ===
The following three values do not apply while underground.
The following three values do not apply while underground.
* <tt>0x00CF4 to 0x----- (0001)</tt> = Color of Mushrooms (spots), Mario's Fireballs (outside), Coins (outside), Stars (eyes) and other items with the same color.
* <tt>0x00CF4 to 0x----- (0001)</tt> = Color of Mushrooms (spots), Mario's Fireballs (outside), Coins (outside), Stars (eyes) and other items with the same color.
* <tt>0x00CF5 to 0x----- (0001)</tt> = Color of Mushrooms (bottom), Mario's Fireballs (smaller portion on the inside), Coins (small inside portion), Score Bonus (the number that pops up when you get a coin) and other items with the same color.
* <tt>0x00CF5 to 0x----- (0001)</tt> = Color of Mushrooms (bottom), Mario's Fireballs (smaller portion on the inside), Coins (small inside portion), Score Bonus (the number that pops up when you get a coin) and other items with the same color.
* <tt>0x00CF6 to 0x----- (0001)</tt> = Color of Mushrooms (the inside color), Mario's Fireballs (larger portion on the inside), Coins (large outside border) and other items with the same color.
* <tt>0x00CF6 to 0x----- (0001)</tt> = Color of Mushrooms (the inside), Mario's Fireballs (larger portion on the inside), Coins (large outside border) and other items with the same color.


== Text Values ==
== Text Values ==

Revision as of 04:56, 8 November 2005

Chip tiny.png The following article is a ROM map for Super Mario Bros..

Graphical Values

Backgrounds

  • 0x005E0 to 0x----- (0001) = Background color of Sky
  • 0x005E1 to 0x----- (0001) = Background color of New Level & Game Over screen

Characters

  • 0x005E8 to 0x----- (0001) = Color of Small/Big Mario's hat + outer clothing
  • 0x005E9 to 0x----- (0001) = Color of Small/Big Mario's skin
  • 0x005EA to 0x----- (0001) = Color of Small/Big Mario's hair + inner clothing
  • 0x005F0 to 0x----- (0001) = Color of Fire Mario's hat + outer clothing
  • 0x005F1 to 0x----- (0001) = Color of Fire Mario's skin
  • 0x005F2 to 0x----- (0001) = Color of Fire Mario's hair + inner clothing

Items

The following three values do not apply while underground.

  • 0x00CF4 to 0x----- (0001) = Color of Mushrooms (spots), Mario's Fireballs (outside), Coins (outside), Stars (eyes) and other items with the same color.
  • 0x00CF5 to 0x----- (0001) = Color of Mushrooms (bottom), Mario's Fireballs (smaller portion on the inside), Coins (small inside portion), Score Bonus (the number that pops up when you get a coin) and other items with the same color.
  • 0x00CF6 to 0x----- (0001) = Color of Mushrooms (the inside), Mario's Fireballs (larger portion on the inside), Coins (large outside border) and other items with the same color.

Text Values

  • 0x00765 to 0x00769 (0005) = "MARIO" text on top bar
  • 0x0076D to 0x00771 (0005) = "WORLD" text on top bar
  • 0x00774 to 0x00777 (0004) = "TIME" text on top bar
  • 0x0077E to 0x0077F (0002) = "x00" text on top bar (the coins sprite and the x sprite)
  • 0x00796 to 0x0079A (0005) = "WORLD" text on black screen
  • 0x007B3 to 0x007B9 (0007) = "TIME UP" text on black screen
  • 0x007C6 to 0x007CE (0009) = "GAME OVER" text on black screen
  • 0x007D3 to 0x007E7 (0015) = "WELCOME TO WARP ZONE!" text
  • 0x007FD to 0x00801 (0005) = "LUIGI" text on top bar
  • 0x09FB5 to 0x09FC2 (000D) = "© 1985 NINTENDO" text on title screen
  • 0x09FC6 to 0x09FD2 (000C) = "1 PLAYER GAME" text on title screen
  • 0x09FD6 to 0x09FE2 (000C) = "2 PLAYER GAME" text on title screen
  • 0x09FE6 to 0x09FE9 (0004) = "TOP-" text on title screen