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Phantasy Star III: Generations of Doom/Notes: Difference between revisions
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These notes are valid for the US or European version of the game. | |||
I studied only the beginning of the game (first generation). I can just guess what happens later. | |||
== Graphics == | == Graphics == | ||
=== Uncompressed graphics === | === Uncompressed graphics === | ||
Some graphics are uncompressed, mainly the title screen, and the font. See ROM map for locations. | |||
=== Compressed graphics === | === Compressed graphics === |
Revision as of 21:49, 3 March 2014
These notes are valid for the US or European version of the game.
I studied only the beginning of the game (first generation). I can just guess what happens later.
Graphics
Uncompressed graphics
Some graphics are uncompressed, mainly the title screen, and the font. See ROM map for locations.
Compressed graphics
Most graphics are compressed, using the classical Nemesis algorithm (see here for a description and some tools).
See ROM map for some graphics locations.