The current URL is datacrystal.tcrf.net.
Final Fantasy V Advance/TBL: Difference between revisions
(First log, will be updated soon.) |
(→BZ5E) |
||
Line 1: | Line 1: | ||
==BZ5E== | ==BZ5E== | ||
<pre> | |||
00= | |||
01=e | |||
02=t | |||
03=a | |||
04=o | |||
05=n | |||
06=s | |||
07=r | |||
08=i | |||
09=h | |||
0A=l | |||
0B=. | |||
0C=d | |||
0E=u | |||
0F=m | |||
10=g | |||
11=y | |||
12=c | |||
13=w | |||
14=f | |||
15=p | |||
16=! | |||
17=b | |||
18=: | |||
19=k | |||
1A=' | |||
1B=, | |||
1C=v | |||
1D=T | |||
1E=I | |||
1F=S | |||
20=C | |||
21=G | |||
22=W | |||
23=? | |||
24=F | |||
25=L | |||
26=- | |||
27=B | |||
28=P | |||
29=M | |||
2A=K | |||
2B=H | |||
2C=A | |||
2D=D | |||
2E=E | |||
2F=R | |||
30=x | |||
31=O | |||
32=Y | |||
33=N | |||
34=z | |||
35=j | |||
36=q | |||
37=1 | |||
38=V | |||
39=U | |||
3A=2 | |||
3B=X | |||
3C=J | |||
3D=* | |||
3E=" | |||
3F=0 | |||
40=3 | |||
41=Z | |||
42=4 | |||
43=5 | |||
44=Q | |||
45=6 | |||
46=8 | |||
47=7 | |||
48=% | |||
49=9 | |||
4A=+ | |||
4B=; | |||
4C=/ | |||
4E=& | |||
4F=( | |||
50=) | |||
51== | |||
// Japanese stuff. | |||
52=・ | |||
53=‥ | |||
54=。 | |||
55=ー | |||
56=[DPad] | |||
57=[DPadUp] | |||
58=[DPadRight] | |||
59=[DPadDown] | |||
5A=[DPadLeft] | |||
5B=↑ | |||
5C=→ | |||
5D=↓ | |||
5E=← | |||
5F=[Claw] | |||
60=[Rod] | |||
61=[Staff] | |||
62=[Knife] | |||
63=[Sword] | |||
64=[BigSword] | |||
65=[Lance] | |||
66=[Kunai] | |||
67=[Katana] | |||
68=[Shuriken] | |||
69=[Boomerang] | |||
6A=[Axe] | |||
6B=[Tool] | |||
6C=♪ | |||
6D=[Bow] | |||
6E=[Arrow] | |||
6F=[Hammer] | |||
70=[Whip] | |||
71=[Shield] | |||
72=[Helmet] | |||
73=[Armor] | |||
74=[Glove] | |||
75=[WhiteMagic] | |||
76=[BlackMagic] | |||
77=[TimeMagic] | |||
</pre> | |||
===Equivalent=== | |||
<pre> | |||
4D=00 | |||
C387 to C390 = 55 to 5E. | |||
</pre> | |||
==BZ5J== | ==BZ5J== | ||
Revision as of 19:21, 22 December 2013
BZ5E
00= 01=e 02=t 03=a 04=o 05=n 06=s 07=r 08=i 09=h 0A=l 0B=. 0C=d 0E=u 0F=m 10=g 11=y 12=c 13=w 14=f 15=p 16=! 17=b 18=: 19=k 1A=' 1B=, 1C=v 1D=T 1E=I 1F=S 20=C 21=G 22=W 23=? 24=F 25=L 26=- 27=B 28=P 29=M 2A=K 2B=H 2C=A 2D=D 2E=E 2F=R 30=x 31=O 32=Y 33=N 34=z 35=j 36=q 37=1 38=V 39=U 3A=2 3B=X 3C=J 3D=* 3E=" 3F=0 40=3 41=Z 42=4 43=5 44=Q 45=6 46=8 47=7 48=% 49=9 4A=+ 4B=; 4C=/ 4E=& 4F=( 50=) 51== // Japanese stuff. 52=・ 53=‥ 54=。 55=ー 56=[DPad] 57=[DPadUp] 58=[DPadRight] 59=[DPadDown] 5A=[DPadLeft] 5B=↑ 5C=→ 5D=↓ 5E=← 5F=[Claw] 60=[Rod] 61=[Staff] 62=[Knife] 63=[Sword] 64=[BigSword] 65=[Lance] 66=[Kunai] 67=[Katana] 68=[Shuriken] 69=[Boomerang] 6A=[Axe] 6B=[Tool] 6C=♪ 6D=[Bow] 6E=[Arrow] 6F=[Hammer] 70=[Whip] 71=[Shield] 72=[Helmet] 73=[Armor] 74=[Glove] 75=[WhiteMagic] 76=[BlackMagic] 77=[TimeMagic]
Equivalent
4D=00 C387 to C390 = 55 to 5E.
BZ5J
BZ5P
00=a 01=e 02=i 03=n 04=o 05= 06=r 07=t 08=s 09=l 0A=u 0B=. 0C=d 0E=c 0F=h 10=m 11=g 12=p 13=f 14=! 15=: 16=b 17=v 18=, 19=w 1A=y 1B=S 1C=k 1D=z 1E=' 1F=C 20=é 21=L 22=G 23=E 24=A 25=q 26=T 27=? 28=M 29=I 2A=K 2B=P 2C=D 2D=- 2E=F 2F=W 30=B 31=H 32=N 33=R 34=x 35=¡ 36=j 37=V 38=O 39=U 3A=ü 3B=è 3C=ä 3D=á 3E=J 3F=à 40=í 41=ö 42=ó 43=Q 44=¿ 45=1 46=Y 47=Z 48=2 49=X 4A=0 4B=ê 4C=" 4D=ß 4E=â 4F=3 50=ñ 51=5 52=4 53=* 54=ú 55=ù 56=ì 57=È 58=ò 59=« 5A=» 5B=º 5D=6 5E=É 5F=8 60=ô 61=+ 62=î 63=û 64=ç 65=7 66=% 67=9 68=( 69=) 6A=À 6B=/ 6C=Ç 6D=Á 6E=Ü 6F=æ 70=Ä 71=ï 72=Ö // Japanese one. 74= 75=Ó 76=Ú 77=; 78=Ê 79=Ñ // Lower case ones. 7A=["m] 7B=['m] 7C=Æ 7D=Í 7E=Î 7F=Â C280=Ô C281=Ë C282=Ì C283=Ï C284=Ò C285=Ù C286=Û C287=・ C289=‥ C28D=… C28E=ë // Large one. C28F=-- C290=[DPad] C291=[DPadUp] C292=[DPadRight] C293=[DPadDown] C294=[DPadLeft] C295=↑ C296=→ C297=↓ C298=← C299=& // Should be "first" abbreviature. C29A=[a.] C29B=Ã
Equivalent
5C=5B 73=7A=4C 7B=C288=1E C28A=0B C28B=C28C=74 C29C=68 C29D=69 C487 to C490 = C28F to C298 // Only used in credits... C493=21
Pointers
Almost every entry from BZ5P is the BZ5E one plus 0x100!
Endstring
BZ5E and BZ5P = 0D. BZ5J = 00.
When used alone, waits for a response. It can be used like that with the pictures.
Linebreaks
Dialogues
BZ5E = C28E. BZ5P = C38E. BZ5J = D3A0.
Location Names in Menus
BZ5E = C392. BZ5P = C492. BZ5J = D4A4.
Pictures
Bartz
BZ5E = C2A5. BZ5P = C3A5. BZ5J = D3B7.
Lenna
BZ5E = C2A6. BZ5P = C3A6. BZ5J = D3B8.
Galuf
BZ5E = C2A7. BZ5P = C3A7. BZ5J = D3B9.
Faris
BZ5E = C2A8. BZ5P = C3A8. BZ5J = D3BA.
Krile
BZ5E = C2A9. BZ5P = C3A9. BZ5J = D3BB.
Boko
BZ5E = C2AA. BZ5P = C3AA. BZ5J = D3BC.
Cid
BZ5E = C2AB. BZ5P = C3AB. BZ5J = D3BD.
Mid
BZ5E = C2AC. BZ5P = C3AC. BZ5J = D3BE.
Dorgann
BZ5E = C2AD. BZ5P = C3AD. BZ5J = D3BF.
Kelger
BZ5E = C2AE. BZ5P = C3AE. BZ5J = D480.
Xezat Surgate
BZ5E = C2AF. BZ5P = C3AF. BZ5J = D481.
King Tycoon
BZ5E = C2B0. BZ5P = C3B0. BZ5J = D482.
Gilgamesh
BZ5E = C2B1. BZ5P = C3B1. BZ5J = D483.
Exdeath
BZ5E = C2B2. BZ5P = C3B2. BZ5J = D484.
Bartz' name
BZ5E = C2B3. BZ5P = C3B3. BZ5J = D485.
Only Bartz can be renamed, so there is only one for him.
Dialogue Item
BZ5E = C2B4. BZ5P = C3B4. BZ5J = D486.
Dialogue Gil
BZ5E = C2B5. BZ5P = C3B5. BZ5J = D487.
Dialogue Ability
BZ5E = C2B6. BZ5E = C3B6. BZ5J = D488.
Clean Box
BZ5E = C2B7. BZ5P = C3B7. BZ5J = D489.
Waits for a response to clean the box and set the position to the beginning (before the box).
Auto-response
BZ5E = C2B8. BZ5P = C3B8. BZ5J = D48A.
Works like a flag, setting the auto-response. Obviously, it needs a modifier like the endstring to act, doesn't simply work being called alone. Mainly used to continue messages with the Clean Box.
Pauses
BZ5E = C2B9, C2BA, C2BB, C2BC, C2BD. BZ5P = C3B9, C3BA, C3BB, C3BC, C3BD. BZ5J = D48B, D48C, D48D, D48E, D48F, D490, D491.
Makes a little pause and keeps reading the following entries. The higher the value, the longer the wait. There are more, but they are not used.
Battle Variable 1
BZ5E = C380. BZ5P = C480. BZ5J = D492.
Used in: character level and gil obtained.
Battle Variable 2
BZ5E = C381. BZ5P = C481. BZ5J = D493.
Used in: actual HP and experience obtained.
Battle Variable 3
BZ5E = C382. BZ5P = C482. BZ5J = D494.
Used in: maximum HP and ability points obtained.
Battle Item
BZ5E = C383. BZ5P = C483. BZ5J = D495.
Job Ability
BZ5E = C384. BZ5P = C484. BZ5J = D496.
Rewarded after battles.
Magic and Ability
BZ5E = C385. BZ5P = C485. BZ5J = D497.
Same as Job Ability and the name of a blue magic that was learned.
Character Name
BZ5E = C386. BZ5P = C486. BZ5J = D498.
Remove Picture
BZ5E = C391. BZ5P = C491. BZ5J = D4A3.
Used to remove the pictures from the box, for common characters. It can be used together with an endstring.