EarthBound Zero/RAM map: Difference between revisions

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{{rammap|game=EarthBound Zero}}
{{rammap|game=EarthBound Zero}}


<br>
{|border="1" cellpadding="1"
{| border="1" cellpadding="1"
!RAM !! Purpose
!RAM !! Purpose
|-
|-
|0x0006 || Part of an instruction for "copy protection". $E5 on checksum failure. $00 to bypass.  "Correct"/non-hack value unknown.
|0x0006 || Part of an instruction for "copy protection". $E5 on checksum failure. $00 to bypass.  "Correct"/non-hack value unknown.
|-
|-
|0x0611 || Looks like the first EXP byte, but changing it even mid-battle will result in insta-death.  Anti-cheat?
|0x0611 || Looks like the first EXP byte, but changing it even mid-battle will result in insta-death.  Anti-cheat?
|}
|}
<br>
 
{{Internal Data|game=EarthBound Zero}}

Revision as of 02:27, 6 June 2016

Chip tiny.png The following article is a RAM map for EarthBound Zero.

RAM Purpose
0x0006 Part of an instruction for "copy protection". $E5 on checksum failure. $00 to bypass. "Correct"/non-hack value unknown.
0x0611 Looks like the first EXP byte, but changing it even mid-battle will result in insta-death. Anti-cheat?