If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Mother 3/Gameboy Player logo: Difference between revisions
< Mother 3
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 2: | Line 2: | ||
|game=MOTHER 3 | |game=MOTHER 3 | ||
|loc=ROM | |loc=ROM | ||
|start= | |start=0xC7DE8 | ||
|end= | |end=0xCC4E7 | ||
|numentries=3 | |numentries=3 | ||
|entrylength=Variable | |entrylength=Variable |
Revision as of 17:38, 15 July 2013
Gameboy Player logo | |
Game | MOTHER 3 |
Start Address | 0xC7DE8 |
End Address | 0xCC4E7 |
# of Entries | 3 |
Entry Length | Variable |
Total Length | 18176 bytes (0x4700) |
Back to the ROM map |
Overview
The Gameboy Player logo shows up when starting the game, after the health warning screen.
Palette
The palette is stored from $C7DE8 to $C7FE7. There are 256 colors.
Graphics
The graphics are stored from $C7FE8 to $CBFE7, uncompressed, 8 bits per pixel.
Arrangement
The arrangement is stored from $CBFE8 to $CC4E7. It uses the standard arrangement format. The dimensions are 32 tiles wide by 20 tiles tall.