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Mother 3/Gameboy Player logo: Difference between revisions
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(Created page with "{{Infobox table|name=Gameboy Player logo |game=MOTHER 3 |loc=ROM |start=0x00C7DE8 |end=0x00CC4E7 |numentries=3 |entrylength=Variable |totallength=18176 bytes (0x4700) }} ==Ov...") |
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==Arrangement== | ==Arrangement== | ||
The arrangement is stored from $CBFE8 to $CC4E7. It uses the [[MOTHER_3:Arrangements#Standard|standard arrangement format]]. | The arrangement is stored from $CBFE8 to $CC4E7. It uses the [[MOTHER_3:Arrangements#Standard|standard arrangement format]]. The dimensions are 32 tiles wide by 20 tiles tall. |
Revision as of 17:36, 15 July 2013
Gameboy Player logo | |
Game | MOTHER 3 |
Start Address | 0x00C7DE8 |
End Address | 0x00CC4E7 |
# of Entries | 3 |
Entry Length | Variable |
Total Length | 18176 bytes (0x4700) |
Back to the ROM map |
Overview
The Gameboy Player logo shows up when starting the game, after the health warning screen.
Palette
The palette is stored from $C7DE8 to $C7FE7. There are 256 colors.
Graphics
The graphics are stored from $C7FE8 to $CBFE7, uncompressed, 8 bits per pixel.
Arrangement
The arrangement is stored from $CBFE8 to $CC4E7. It uses the standard arrangement format. The dimensions are 32 tiles wide by 20 tiles tall.