The 7th Saga: Difference between revisions

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(Created page with '{{SNES| title = 7th Saga |image = center |name = 7TH SAGA |company = Enix |country = USA |video = NTSC |game = 7th Saga }} ==Miscellaneous== * The g…')
 
(Replaced gameplay pic with a title screen pic)
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{{SNES| title = 7th Saga
{{SNES| title = The 7th Saga
|image = [[Image:421screenshot1.png|center]]
|image = [[Image:The_7th_Saga_Title.png|center]]
|name = 7TH SAGA
|name = 7TH SAGA
|company = Enix
|company = Enix
|country = USA
|country = USA
|video = NTSC
|video = NTSC
|game = 7th Saga
|game = The 7th Saga
}}
}}



Revision as of 03:28, 8 September 2013

The 7th Saga
Name 7TH SAGA
Company Enix
Header Unknown
Bank Unknown
Interleaved Unknown
SRAM Unknown
Type Unknown
ROM Unknown
Country USA
Video NTSC
ROM Speed Unknown
Revision Unknown
Checksum Unknown
CRC32 Unknown

Miscellaneous

  • The game multiplies all experience values from the table by 2.2. This following line, found in the ROM, loads in the multiplier number of 2.203125 (0234 is an 8.8 fixed point number). So a monster with 0C (12) as its EXP value actually gives you 1A (26) EXP
$C2/8044 A9 34 02    LDA #$0234

You can use either the rom patch or the Game Genie code below to make monsters give 3x the normal EXP:

Rom patch:

C28046:06

Game Genie Code:

D160-7F66

This makes the monsters give you 6.2x as much exp instead of 2.2x exp.

Credit: Dwedit