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Lagoon (SNES): Difference between revisions
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m (added title screen image) |
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{{SNES| title = Lagoon | {{SNES| title = Lagoon | ||
|image = | |image = [[Image:Lagoon_Title.png|center]] | ||
|name = LAGOON | |name = LAGOON | ||
|company = Kemco | |company = Kemco |
Revision as of 03:42, 22 January 2012
Lagoon | |
Name | LAGOON |
Company | Kemco |
Header | None |
Bank | LoROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 8 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 200ns (SlowROM) |
Revision | 1.0 |
Checksum | Good 0x20E3 |
CRC32 | D2554270 |
Utilities
- None known.
Hacks
- None known.
Translations
- None known.
Miscellaneous
- Only the very basics have been done for this game so far: ASCII tables, rom mapping, etc.
- Much of the graphics are stored using the dictionary method of compression. However, some graphics are uncompressed.
Known Dumps
- Lagoon (E) [!]
- Lagoon (J)
- Lagoon (U) [!]
External Links
- Secret Place, a Lagoon fansite