EarthBound/ROM map: Difference between revisions

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(Sound Menu Assembly Bank located)
m (since the Sound Menu block is part of the Debug Menu, I put those blocks under Debug Menu Bank instead of its own)
Line 297: Line 297:
* <tt>2FA8EC-2FD71A (002e2f)</tt> = '''''Unclassified Data'''''
* <tt>2FA8EC-2FD71A (002e2f)</tt> = '''''Unclassified Data'''''


== Sound Menu Assembly Bank ==
== Debug Menu Assembly Bank ==
* <tt>2FD71B-2FD76E (000054)</tt> = [[EarthBound:Programmers' Sound Menu Text|Programmers' Sound Menu Text]]
* <tt>2FD71B-2FD76E (000054)</tt> = [[EarthBound:Programmers' Sound Mode Menu Text|Programmers' Sound Mode Menu Text]]
* <tt>2FD76F-2FDAB4 (000346)</tt> = '''''Unclassified Data'''''
* <tt>2FD76F-2FDAB4 (000346)</tt> = '''''Unclassified Data'''''
== Debug Menu Assembly Bank ==
* <tt>2FDAB5-2FDB5D (0000a9)</tt> = [[EarthBound:Programmers' Debug Mode Menu Text|Programmers' Debug Mode Menu Text]]
* <tt>2FDAB5-2FDB5D (0000a9)</tt> = [[EarthBound:Programmers' Debug Mode Menu Text|Programmers' Debug Mode Menu Text]]
* <tt>2FDB5E-2FED6F (001212)</tt> = '''''Unclassified Data'''''
* <tt>2FDB5E-2FED6F (001212)</tt> = '''''Unclassified Data'''''

Revision as of 21:37, 22 February 2011

Chip tiny.png The following article is a ROM map for EarthBound.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

Map Bank

Battle Bank

Primary Data Groups Bank

Map Construction Primary Bank

Anti-Piracy Screens Bank

Map Construction Secondary Bank

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank