Contra (NES)/ROM map: Difference between revisions

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(Added bullets for readability)
(Added rommap template)
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*00000-0000F - iNES Header
{{rommap|game=Contra}}
*00010-03D7F - Unpatterened
 
*03D80-0400F - Empty
* <tt>00000 - 0000F</tt> = iNES Header
*04010-07DFF - Patterened/Unpatterened
* <tt>00010 - 03D7F</tt> = Unpatterned
*07E00-0800F - Empty
* <tt>03D80 - 0400F</tt> = Empty
*08010-09187 - Patterened/Unpatterened
* <tt>04010 - 07DFF</tt> = Patterned/Unpatterned
*0918D-0923F - Text (Title Screen)
* <tt>07E00 - 0800F</tt> = Empty
*09240-0925F - Patterened/Unpatterened
* <tt>08010 - 09187</tt> = Patterned/Unpatterned
*09260-0B00F - Graphics
* <tt>0918D - 0923F</tt> = Text (Title Screen)
*0B010-0BD4F - Patterened/Unpatterened
* <tt>09240 - 0925F</tt> = Patterned/Unpatterned
*0BD50-0C00F - Empty
* <tt>09260 - 0B00F</tt> = Graphics
*0C010-1000F - Patterened
* <tt>0B010 - 0BD4F</tt> = Patterned/Unpatterned
*10010-138CF - Graphics
* <tt>0BD50 - 0C00F</tt> = Empty
*138D0-13C3A - Patterened
* <tt>0C010 - 1000F</tt> = Patterned
*13C3B-13DDF - Text (Credits)
* <tt>10010 - 138CF</tt> = Graphics
*13DE0-1400F - Empty
* <tt>138D0 - 13C3A</tt> = Patterned
*14010-16DEF - Graphics
* <tt>13C3B - 13DDF</tt> = Text (Credits)
*16DF0-1764F - Patternded
* <tt>13DE0 - 1400F</tt> = Empty
*17650-1800F - Empty
* <tt>14010 - 16DEF</tt> = Graphics
*18010-1B26F - Graphics
* <tt>16DF0 - 1764F</tt> = Patterned
*1B270-1B2A5 - Patterened/Unpatterened
* <tt>17650 - 1800F</tt> = Empty
*1B2A6-1B3C3 - Text (In between levels / Stage names)
* <tt>18010 - 1B26F</tt> = Graphics
*1B3C4-1BD3F - Patterened/Unpatterened
* <tt>1B270 - 1B2A5</tt> = Patterned/Unpatterned
*1BD40-1C00F - Empty
* <tt>1B2A6 - 1B3C3</tt> = Text (In between levels / Stage names)
*1C010-1EEAF - Patterened/Unpatterened
* <tt>1B3C4 - 1BD3F</tt> = Patterned/Unpatterned
*1EEB0-1EFCF - Enemy Data table
* <tt>1BD40 - 1C00F</tt> = Empty
*1F630-1FC0F - Empty
* <tt>1C010 - 1EEAF</tt> = Patterned/Unpatterned
*1FC10-2000F - Patterened
* <tt>1EEB0 - 1EFCF</tt> = Enemy Data table
*AND
* <tt>1F630 - 1FC0F</tt> = Empty
*ROM: 1EEB0 Memory: EEA0
* <tt>1FC10 - 2000F</tt> = Patterned
 
 
* AND
* ROM: 1EEB0 Memory: EEA0

Revision as of 00:43, 28 August 2011

Chip tiny.png The following article is a ROM map for Contra (NES).

  • 00000 - 0000F = iNES Header
  • 00010 - 03D7F = Unpatterned
  • 03D80 - 0400F = Empty
  • 04010 - 07DFF = Patterned/Unpatterned
  • 07E00 - 0800F = Empty
  • 08010 - 09187 = Patterned/Unpatterned
  • 0918D - 0923F = Text (Title Screen)
  • 09240 - 0925F = Patterned/Unpatterned
  • 09260 - 0B00F = Graphics
  • 0B010 - 0BD4F = Patterned/Unpatterned
  • 0BD50 - 0C00F = Empty
  • 0C010 - 1000F = Patterned
  • 10010 - 138CF = Graphics
  • 138D0 - 13C3A = Patterned
  • 13C3B - 13DDF = Text (Credits)
  • 13DE0 - 1400F = Empty
  • 14010 - 16DEF = Graphics
  • 16DF0 - 1764F = Patterned
  • 17650 - 1800F = Empty
  • 18010 - 1B26F = Graphics
  • 1B270 - 1B2A5 = Patterned/Unpatterned
  • 1B2A6 - 1B3C3 = Text (In between levels / Stage names)
  • 1B3C4 - 1BD3F = Patterned/Unpatterned
  • 1BD40 - 1C00F = Empty
  • 1C010 - 1EEAF = Patterned/Unpatterned
  • 1EEB0 - 1EFCF = Enemy Data table
  • 1F630 - 1FC0F = Empty
  • 1FC10 - 2000F = Patterned


  • AND
  • ROM: 1EEB0 Memory: EEA0