Bump 'n' Jump (NES)/RAM map: Difference between revisions

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(New page: {{rammap|game=Bump 'n' Jump}} <br> {| border="1" cellpadding="1" |'''RAM''' || '''Function''' || '''Details''' |- |0x003C || Scene (Level) ||Initial value is 00 |- |0x004D || Lives ||Ini...)
 
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{{rammap|game=Bump 'n' Jump}}
{{rammap|game=Bump 'n' Jump}}
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{| border="1" cellpadding="1"  
{| border="1" cellpadding="1"  
|'''RAM'''  || '''Function''' || '''Details'''
|'''RAM'''  || '''Function''' || '''Details'''
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|0x0053 || Score x00000 ||
|0x0053 || Score x00000 ||
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{{stub}}
{{Internal Data|game=Bump 'n' Jump}}

Revision as of 04:41, 13 June 2016

Chip tiny.png The following article is a RAM map for Bump 'n' Jump (NES).

RAM Function Details
0x003C Scene (Level) Initial value is 00
0x004D Lives Initial value is 03
0x004E Score 00000x
0x004F Score 0000x0
0x0050 Score 000x00
0x0051 Score 00x000
0x0052 Score 0x0000
0x0053 Score x00000
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?