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Final Fantasy IV (SNES)/ROM map: Difference between revisions
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Chickenlump (talk | contribs) |
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Byte 3 - Y position<br /> | Byte 3 - Y position<br /> | ||
Byte 4 - Unknown<br /> | Byte 4 - Unknown<br /> | ||
</td></tr></table> | |||
<table border="0" style="border-color:black" id="toc"><tr id="toctitle"><td align="left"> | |||
<b>Tile Properties</b> <br /> | |||
Tile properties for locations. Make grass unwalkable, trees walkable, make them<br/> | |||
exits, or harmful to walk on, etc..<br /> | |||
149200 (SNES Address)<br /> | |||
A1200 (File Address - Unheadered)<br /> | |||
</td></tr></table> | </td></tr></table> | ||
[[Category:Final Fantasy IV]] | [[Category:Final Fantasy IV]] |
Revision as of 08:07, 17 October 2005
ROM Addresses
Exit Data I found some kind of exit data, maybe all locations, or just towns. 158000 (SNES Address) |
Object Data Byte 1 - Object type |
Tile Properties |