Secret of Mana (SNES): Difference between revisions

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==Utilities==
==Utilities==
No known utilities exist specifically for editing Secret of Mana, aside from a number of [[Nightmare Table Editor|Nightmare]] modules.
No known utilities exist specifically for editing Secret of Mana, aside from a number of [[Nightmare Table Editor|Nightmare]] modules.
 
* [http://somedit.blogspot.com/ Secret of Mana Editor] An editor for the game is in development.
An [http://somedit.blogspot.com/ editor] for the game is in development.
* [http://www.jce3000gt.com/spc_editor.php SPC Editor] coded by JCE3000GT.  This utility allows the user to edit the instrument sample indexes in various games including Seiken Densetsu 2/Secret of Mana.


==Hacks==
==Hacks==

Revision as of 03:31, 22 August 2009

Secret of Mana
Name Secret of Mana
Company Square
Header None
Bank HiROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 16 Mb
Country USA
Video NTSC
ROM Speed 200ns (SlowROM)
Revision Unknown
Checksum Good 0x51FC
CRC32 D0176B24


Utilities

No known utilities exist specifically for editing Secret of Mana, aside from a number of Nightmare modules.

  • Secret of Mana Editor An editor for the game is in development.
  • SPC Editor coded by JCE3000GT. This utility allows the user to edit the instrument sample indexes in various games including Seiken Densetsu 2/Secret of Mana.

Hacks

Miscellaneous

Many of the game's major data tables (weapons, armor, items, magic, etc) have been located. Map data is compressed in a format that has been partially solved, though special details (doors, event-based map changes, etc) remain unknown.

Known Dumps

  • Secret of Mana (E) (V1.0)
  • Secret of Mana (E) (V1.1) [!]
  • Secret of Mana (F)
  • Secret of Mana (G)
  • Secret of Mana (U) [!]
  • Seiken Densetsu 2 (J)
  • Seiken Densetsu 3 (J)

External Links