Soul Blazer/ROM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Sound sample locations)
(No difference)

Revision as of 09:43, 5 June 2009

Chip tiny.png The following article is a ROM map for Soul Blazer.

Header

     0 to    1FF = ROM header

Assembly and Data

  50F8 to   514C = Deathtoll phase one text

  51B6 to   5242 = Deathtoll phase two text

  55C6 to   57B8 = Victory over Deathtoll text

  57FC to   581D = BRK handler
  581E to   66CB = COP handler

  79B0 to   7C56 = Master text
  7C57 to   81BF = Unused
  81C0 to   81FF = Internal header
  8200 to   820D = NPC/enemy pointers
  820E to   9BB3 = NPC/enemy table
  9BB4 to   9D38 = NPC/enemy placement pointers
  9D39 to   ABDD = NPC/enemy placement data
  ABDE to   ACDD = Treasure chest data pointers
  ACDE to   AE95 = Treasure chest data
  AE96 to   AF95 = Door pointers
  AF96 to   B899 = Door data
  B89A to   BA99 = *** UNKNOWN - Pointers to following data ***
  BA9A to   BC0C = *** UNKNOWN - Data ***
  BC0D to   F08D = Lair data
  F08E to   F16D = *** UNKNOWN - pointers to following data ***
  F16E to   FB94 = *** UNKNOWN - data, end address is wrong (there is more data) ***

  FD88 to   FD9F = Magic effect graphics pointers
  FDA0 to   FDB7 = Magic palette pointers
  FDB8 to   FE83 = Level-up experience amounts (BCD: [23 01 67 45] = 1234567 exp needed)
  FE84 to   FFC3 = Trigonometry values (sine FE84-FF83, cosine FEC4-FFC3)
  FFC4 to  10043 = *** UNKNOWN - Some kind of math table? ***
 10044 to  101FF = Unused

 13D27 to  13D84 = Title screen text
 13D85 to  14375 = Game backstory text
 14376 to  145AF = Game conclusion text
 145B0 to  1492C = Menu text
 1492D to  149C1 = *** UNKNOWN ***
 149C2 to  14AC1 = Location name pointers
 14AC2 to  15101 = Location names
 15102 to  15173 = Menu options text
 15174 to  15175 = Null-object name pointer
 15176 to  15185 = Weapon name pointers
 15186 to  15195 = Armor name pointers
 15196 to  151A5 = Magic name pointers
 151A6 to  151F5 = Item name pointers
 151F6 to  151FF = Null-object name
 15200 to  1526A = Weapon names
 1526B to  152CB = Armor names
 152CC to  1531E = Magic names
 1531F to  154E5 = Item names
 154E6 to  1554F = Revivable NPC name pointers
 15550 to  1573D = Revivable NPC names
 1573E to  15771 = Status screen text
 15772 to  15773 = Null-object stats/description pointer
 15774 to  15783 = Weapon stats/description pointers
 15784 to  15793 = Armor stats/description pointers
 15794 to  157A3 = Magic stats/description pointers
 157A4 to  157F3 = Item stats/description pointers
 157F4 to  157FA = Null-object stats/description
 157FB to  159BE = Weapon stats/descriptions
 159BF to  15B50 = Armor stats/descriptions
 15B51 to  15CF8 = Magic stats/descriptions
 15CF9 to  1632B = Item stats/descriptions
 1632C to  163AB = Inventory ID values
           163AC = Strength when an empty weapon slot is selected
 163AD to  163B4 = Weapon strength values
 163B5 to  163C5 = *** UNKNOWN ***
 163C6 to  163CD = Armor defense values
 163CE to  163DD = Weapon required-level values
 163DE to  1645F = Soul revival and treasure chest text
 16460 to  16AA0 = Credits
 16AA1 to  16BA0 = *** UNKNOWN - Map related, pointers to following data ***
 16BA1 to  1702C = *** UNKNOWN - Map related, data ***
 1702D to  1748C = *** UNKNOWN - 0x20-byte entries referenced from 02/8F1F ***
 1748D to  17703 = *** UNKNOWN - 0x9-byte entries referenced from 02/95F5, w/ 0xFF terminator ***
 17704 to  ----- = *** UNKNOWN - 0x8-byte entries referenced from 02/88BB, end unknown ***

Text 1

 18200 to  1F0C0 = Text (end uncertain)

 20200 to  272C7 = Text (end uncertain)

Maps, Sound, Graphics

 28200 to  29201 = Map metadata
 29202 to  2B86B = Compressed graphics
 2B86C to  2D86B = Uncompressed graphics
 2D86C to  2F86B = Uncompressed graphics
 2F86C to  301E0 = Music: Overworld
 301E1 to  301FE = Compressed map arrangement data
           301FF = Unused
 30200 to  3090E = Music: UNKNOWN - Writes to different SPC700 addresses... Musical setup?
 3090F to  3290E = Uncompressed graphics
 3290F to  3490E = Uncompressed graphics
 3490F to  3690E = Uncompressed graphics
 3690F to  381D6 = Compressed graphics
 381D7 to  381FD = Compressed map arrangement data
 381FE to  381FF = Unused
 38200 to  38D02 = Sound sample 00 (16-bit length value and BRR data)
 38D03 to  396EE = Sound sample 01 (16-bit length value and BRR data)
 396EF to  3974A = Sound sample 02 (16-bit length value and BRR data)
 3974B to  3A136 = Sound sample 03 (16-bit length value and BRR data)
 3A137 to  3AA1D = Sound sample 04 (16-bit length value and BRR data)
 3AA1E to  3AFBF = Sound sample 05 (16-bit length value and BRR data)
 3AFC0 to  3BAEF = Sound sample 06 (16-bit length value and BRR data)
 3BAF0 to  3BB78 = Sound sample 07 (16-bit length value and BRR data)
 3BB79 to  3C0FF = Sound sample 08 (16-bit length value and BRR data)
 3C100 to  3CE39 = Sound sample 09 (16-bit length value and BRR data)
 3CE3A to  3D3ED = Sound sample 0A (16-bit length value and BRR data)
 3D3EE to  3D88A = Sound sample 0B (16-bit length value and BRR data)
 3D88B to  3D8B0 = Sound sample 0C (16-bit length value and BRR data)
 3D8B1 to  3D90C = Sound sample 0D (16-bit length value and BRR data)
 3D90D to  3D94D = Sound sample 0E (16-bit length value and BRR data)
 3D94E to  3E222 = Sound sample 0F (16-bit length value and BRR data)
 3E223 to  3E8FF = Sound sample 10 (16-bit length value and BRR data)
 3E900 to  3FBFD = Sound sample 11 (16-bit length value and BRR data)
 3FBFE to  3FFA7 = Sound sample 12 (16-bit length value and BRR data)
 3FFA8 to  40204 = Sound sample 13 (16-bit length value and BRR data)
 40205 to  40257 = Sound sample 14 (16-bit length value and BRR data)
 40258 to  402AA = Sound sample 15 (16-bit length value and BRR data)
 402AB to  40FE4 = Sound sample 16 (16-bit length value and BRR data)
 40FE5 to  423B1 = Sound sample 17 (16-bit length value and BRR data)
 423B2 to  42818 = Sound sample 18 (16-bit length value and BRR data)
 42819 to  43204 = Sound sample 19 (16-bit length value and BRR data)
 43205 to  434E8 = Sound sample 1A (16-bit length value and BRR data)
 434E9 to  43880 = Sound sample 1B (16-bit length value and BRR data)
 43881 to  438D3 = Sound sample 1C (16-bit length value and BRR data)
 438D4 to  43D55 = Sound sample 1D (16-bit length value and BRR data)
 43D56 to  44204 = Sound sample 1E (16-bit length value and BRR data)
 44205 to  4581A = Sound sample 1F (16-bit length value and BRR data)
 4581B to  4586D = Sound sample 20 (16-bit length value and BRR data)
 4586E to  4786D = Uncompressed graphics
 4786E to  481E1 = Compressed map arrangement data
 481E2 to  481FF = Unused
 48200 to  483FF = *** UNKNOWN ***
 48400 to  489FC = Compressed map tileset data
 489FD to  48DFF = *** UNKNOWN ***
 48E00 to  4ADFF = Uncompressed graphics
 4AE00 to  4B1EC = Compressed map tileset data
 4B1ED to  4B1FF = Unused
 4B200 to  4D1FF = Uncompressed graphics: Inventory icons (weapons, armor, magic, items)
 4D200 to  4E0E2 = Compressed graphics
 4E0E3 to  4F1ED = Compressed map arrangement data
 4F1EE to  4F59F = *** UNKNOWN ***
 4F5A0 to  501DF = Compressed map arrangement data
 501E0 to  501FF = Map palettes
 50200 to  50EC7 = *** UNKNOWN ***
 50EC8 to  52EC7 = Uncompressed graphics
 52EC8 to  540CE = Music: Underground Castle
 540CF to  541EB = Compressed map arrangement data
 541EC to  541FF = Unused
 54200 to  56398 = Compressed graphics
 56399 to  580DB = Compressed graphics
 580DC to  581E0 = Compressed map arrangement data
 581E1 to  581FF = Unused
 58200 to  5961B = *** UNKNOWN ***
 5961C to  5B4E9 = Compressed graphics
 5B4EA to  5C1C4 = Compressed graphics
 5C1C5 to  5C1F8 = Compressed map arrangement data
 5C1F9 to  5C1FF = Unused
 5C200 to  5CC60 = Compressed graphics
 5CC61 to  5EB14 = Compressed graphics
 5EB15 to  601E7 = Compressed graphics
 601E8 to  601FF = Unused
 60200 to  60BF5 = *** UNKNOWN ***
 60BF6 to  62918 = Compressed graphics
 62919 to  64623 = Compressed graphics
 64624 to  66307 = Compressed graphics
 66308 to  67F9D = Compressed graphics
 67F9E to  681F8 = Compressed map arrangement data
 681F9 to  681FF = Unused
 68200 to  6B9FF = *** UNKNOWN ***
 6BA00 to  6D674 = Compressed graphics
 6D675 to  6F2DB = Compressed graphics
 6F2DC to  701B4 = Compressed map arrangement data
 701B5 to  701F8 = Compressed map arrangement data
 701F9 to  701FF = Unused
 70200 to  708EE = *** UNKNOWN ***
 708EF to  7254F = Compressed graphics
 72550 to  74192 = Compressed graphics
 74193 to  75DAD = Compressed graphics
 75DAE to  778C8 = Compressed graphics
 778C9 to  781E8 = Compressed map arrangement data
 781E9 to  781FF = Unused
 78200 to  7A661 = *** UNKNOWN ***
 7A662 to  7B1D3 = Compressed map mystery data (pointed by metadata [01])
 7B1D4 to  7B1FE = Compressed map arrangement data
           7B1FF = Unused
 7B200 to  7D1FF = Uncompressed graphics: Magic effects
 7D200 to  7D2FF = Magic palettes
 7D300 to  7EE03 = Compressed graphics
 7EE04 to  80199 = Compressed graphics
 8019A to  801F9 = Map palettes
 801FA to  801FF = Unused
 80200 to  807FF = Text compression dictionary
 80800 to  822E3 = Compressed graphics
 822E4 to  83D8B = Compressed graphics
 83D8C to  857EC = Compressed graphics
 857ED to  8723C = Compressed graphics
 8723D to  881AE = Music: Southerta
 881AF to  881FA = Compressed map arrangement data
 881FB to  881FF = Unused
 88200 to  89BF9 = Compressed graphics
 89BFA to  8B5D9 = Compressed graphics
 8B5DA to  8CF9B = Compressed graphics
 8CF9C to  8E92F = Compressed graphics
 8E930 to  901ED = Compressed graphics
 901EE to  901FF = Unused
 90200 to  91B5D = Compressed graphics
 91B5E to  933C9 = Compressed graphics
 933CA to  94C22 = Compressed map arrangement data
 94C23 to  96435 = Compressed graphics
 96436 to  97C0E = Compressed graphics
 97C0F to  981E9 = Compressed map tileset data
 981EA to  981FF = Unused
 98200 to  99979 = Compressed graphics
 9997A to  9B0F0 = Compressed map mystery data (pointed by metadata [01])
 9B0F1 to  9C83D = Compressed graphics
 9C83E to  9DF78 = Compressed graphics
 9DF79 to  9F647 = Compressed map arrangement data
 9F648 to  A01AC = Compressed map arrangement data
 A01AD to  A01EC = Map palettes
 A01ED to  A01FF = Unused
 A0200 to  A1895 = Compressed graphics
 A1896 to  A2F16 = Compressed graphics
 A2F17 to  A456A = Compressed graphics
 A456B to  A5B86 = Compressed graphics
 A5B87 to  A7189 = Compressed graphics
 A718A to  A8150 = Music: Mountain of Souls
 A8151 to  A81FE = Compressed map arrangement data
           A81FF = Unused
 A8200 to  A9800 = Compressed graphics
 A9801 to  AADF9 = Compressed graphics
 AADFA to  AC3C3 = Compressed graphics
 AC3C4 to  AD909 = Compressed graphics
 AD90A to  AEE47 = Compressed graphics
 AEE48 to  B01D0 = Music: Ending
 B01D1 to  B01F5 = Compressed map arrangement data
 B01F6 to  B01FF = Unused
 B0200 to  B1700 = Compressed map arrangement data
 B1701 to  B2BC9 = Compressed graphics
 B2BCA to  B4076 = Compressed graphics
 B4077 to  B54E7 = Compressed graphics
 B54E8 to  B6919 = Music: Boss
 B691A to  B7C74 = Compressed graphics
 B7C75 to  B81DD = Compressed map tileset data
 B81DE to  B81FF = Compressed map arrangement data
 B8200 to  B93B7 = Compressed map mystery data (pointed by metadata [01])
 B93B8 to  BA51F = Compressed font graphics (2BPP GameBoy format)
 BA520 to  BB5E3 = Compressed graphics
 BB5E4 to  BC524 = Music: Leo's Lab
 BC525 to  BD464 = Compressed map mystery data (pointed by metadata [01])
 BD465 to  BE31F = Music: Intro
 BE320 to  BF1C9 = Compressed graphics
 BF1CA to  C0070 = Music: World of Evil
 C0071 to  C01F1 = Compressed map arrangement data
 C01F2 to  C01FF = Unused
 C0200 to  C10A6 = Music: Deathtoll
 C10A7 to  C1E78 = Compressed map arrangement data
 C1E79 to  C2C0A = Compressed map mystery data (pointed by metadata [01])
 C2C0B to  C3996 = Compressed map arrangement data
 C3997 to  C461C = Compressed map mystery data (pointed by metadata [01])
 C461D to  C5284 = Compressed map mystery data (pointed by metadata [01])
 C5285 to  C5EC3 = Compressed graphics
 C5EC4 to  C6A96 = Compressed map mystery data (pointed by metadata [01])
 C6A97 to  C75F7 = Music: Master
 C75F8 to  C80DF = Music: Magridd's Tower
 C80E0 to  C81FF = Map palettes
 C8200 to  C8C7C = Compressed graphics
 C8C7D to  C96E7 = Compressed map mystery data (pointed by metadata [01])
 C96E8 to  CA104 = Music: Lisa
 CA105 to  CAAFA = Compressed map arrangement data
 CAAFB to  CB4DB = Compressed map arrangement data
 CB4DC to  CBEAE = Compressed graphics
 CBEAF to  CC86B = Music: Town II
 CC86C to  CD228 = Music: Dr. Leo's Painting
 CD229 to  CDBCC = Compressed map arrangement data
 CDBCD to  CE56A = Compressed map mystery data (pointed by metadata [01])
 CE56B to  CEF07 = Compressed map mystery data (pointed by metadata [01])
 CEF08 to  CF89C = Compressed map mystery data (pointed by metadata [01])
 CF89D to  D01EA = Compressed map arrangement data
 D01EB to  D01FF = Unused
 D0200 to  D0B41 = Compressed map mystery data (pointed by metadata [01])
 D0B42 to  D1444 = Compressed graphics
 D1445 to  D1D3E = Compressed map mystery data (pointed by metadata [01])
 D1D3F to  D2632 = Compressed map arrangement data
 D2633 to  D2F17 = Compressed map arrangement data
 D2F18 to  D37D5 = Music: Lostside Marsh
 D37D6 to  D405F = Compressed map arrangement data
 D4060 to  D48E3 = Compressed map arrangement data
 D48E4 to  D5145 = Music: Light Shrine
 D5146 to  D594D = Compressed map mystery data (pointed by metadata [01])
 D594E to  D6147 = Music: The Seabed of St. Elles
 D6148 to  D692C = Compressed map mystery data (pointed by metadata [01])
 D692D to  D709B = Compressed map tileset data
 D709C to  D77E9 = Music: Town I
 D77EA to  D7F2B = Compressed map arrangement data
 D7F2C to  D81FA = Compressed map arrangement data
 D81FB to  D81FF = Unused
 D8200 to  D8928 = Compressed map arrangement data
 D8929 to  D904E = Compressed font graphics (2BPP GameBoy format)
 D904F to  D9768 = Compressed map mystery data (pointed by metadata [01])
 D9769 to  D9E7E = Compressed map arrangement data
 D9E7F to  DA576 = Compressed map mystery data (pointed by metadata [01])
 DA577 to  DAC6A = Compressed map mystery data (pointed by metadata [01])
 DAC6B to  DB33C = Compressed map arrangement data
 DB33D to  DBA0B = Music: Dream
 DBA0C to  DC0C0 = Compressed map tileset data
 DC0C1 to  DC739 = Compressed map tileset data
 DC73A to  DCDA9 = Compressed map mystery data (pointed by metadata [01])
 DCDAA to  DD40D = Compressed map mystery data (pointed by metadata [01])
 DD40E to  DDA6E = Compressed map tileset data
 DDA6F to  DE0C3 = Compressed map arrangement data
 DE0C4 to  DE714 = Compressed map tileset data
 DE715 to  DED63 = Compressed map arrangement data
 DED64 to  DF3AA = Compressed map arrangement data
 DF3AB to  DF9EB = Compressed map tileset data
 DF9EC to  E0029 = Compressed map arrangement data
 E002A to  E01EF = Compressed map arrangement data
 E01F0 to  E01FF = Unused
 E0200 to  E0818 = Compressed map arrangement data
 E0819 to  E0E2C = Compressed map tileset data
 E0E2D to  E143E = Compressed map tileset data
 E143F to  E1A40 = Compressed map arrangement data
 E1A41 to  E2038 = Compressed map tileset data
 E2039 to  E2602 = Compressed map mystery data (pointed by metadata [01])
 E2603 to  E2BC8 = Compressed map tileset data
 E2BC9 to  E318D = Compressed map mystery data (pointed by metadata [01])
 E318E to  E3751 = Compressed map tileset data
 E3752 to  E3D12 = Compressed map arrangement data
 E3D13 to  E42D2 = Compressed map tileset data
 E42D3 to  E4890 = Compressed map tileset data
 E4891 to  E4E37 = Compressed map mystery data (pointed by metadata [01])
 E4E38 to  E53D2 = Compressed map tileset data
 E53D3 to  E5960 = Compressed map tileset data
 E5961 to  E5EBD = Compressed map tileset data
 E5EBE to  E6417 = Compressed map arrangement data
 E6418 to  E696F = Compressed map mystery data (pointed by metadata [01])
 E6970 to  E6EB4 = Compressed map arrangement data
 E6EB5 to  E73E2 = Compressed map arrangement data
 E73E3 to  E790F = Compressed map arrangement data
 E7910 to  E7E3A = Compressed map tileset data
 E7E3B to  E81ED = Compressed map tileset data
 E81EE to  E81FF = Unused
 E8200 to  E8712 = Compressed map tileset data
 E8713 to  E8C12 = Compressed map tileset data
 E8C13 to  E910D = Compressed map mystery data (pointed by metadata [01])
 E910E to  E9604 = Compressed map tileset data
 E9605 to  E9AF2 = Compressed map arrangement data
 E9AF3 to  E9FDA = Compressed map tileset data
 E9FDB to  EA4BF = Compressed map tileset data
 EA4C0 to  EA997 = Compressed map mystery data (pointed by metadata [01])
 EA998 to  EAE5E = Compressed map tileset data
 EAE5F to  EB31F = Compressed map mystery data (pointed by metadata [01])
 EB320 to  EB7DC = Compressed map tileset data
 EB7DD to  EBC95 = Compressed map arrangement data
 EBC96 to  EC140 = Compressed map tileset data
 EC141 to  EC5E6 = Compressed map arrangement data
 EC5E7 to  ECA7C = Compressed map arrangement data
 ECA7D to  ECEFA = Compressed map tileset data
 ECEFB to  ED36A = Compressed map arrangement data
 ED36B to  ED7DA = Compressed map arrangement data
 ED7DB to  EDC27 = Compressed map tileset data
 EDC28 to  EE05D = Compressed map tileset data
 EE05E to  EE42D = Compressed map arrangement data
 EE42E to  EE7C5 = Compressed map arrangement data
 EE7C6 to  EEB2C = Compressed map arrangement data
 EEB2D to  EEE84 = Compressed map arrangement data
 EEE85 to  EF1C8 = Compressed map tileset data
 EF1C9 to  EF506 = Compressed map arrangement data
 EF507 to  EF81F = Compressed map arrangement data
 EF820 to  EFB34 = Compressed map arrangement data
 EFB35 to  EFE49 = Compressed map arrangement data
 EFE4A to  F013E = Compressed map arrangement data
 F013F to  F01F8 = Compressed map arrangement data
 F01F9 to  F01FF = Unused
 F0200 to  F04BC = Compressed map arrangement data
 F04BD to  F075C = Compressed map arrangement data
 F075D to  F09EA = Compressed map arrangement data
 F09EB to  F0C6C = Compressed map arrangement data
 F0C6D to  F0EED = Compressed map arrangement data
 F0EEE to  F1166 = Compressed map mystery data (pointed by metadata [01])
 F1167 to  F13D7 = Compressed map arrangement data
 F13D8 to  F163A = Compressed map arrangement data
 F163B to  F1893 = Compressed map arrangement data
 F1894 to  F1AE1 = Compressed map arrangement data
 F1AE2 to  F1D2C = Compressed map arrangement data
 F1D2D to  F1F47 = Compressed map arrangement data
 F1F48 to  F2152 = Compressed map arrangement data
 F2153 to  F2350 = Compressed map arrangement data
 F2351 to  F250E = Compressed map arrangement data
 F250F to  F26CB = Compressed map arrangement data
 F26CC to  F2886 = Compressed map arrangement data
 F2887 to  F2A3F = Compressed map arrangement data
 F2A40 to  F2BF5 = Compressed map arrangement data
 F2BF6 to  F2DA7 = Compressed map arrangement data
 F2DA8 to  F2F44 = Compressed map arrangement data
 F2F45 to  F30C1 = Compressed map arrangement data
 F30C2 to  F322F = Compressed map arrangement data
 F3230 to  F339C = Compressed map arrangement data
 F339D to  F3507 = Compressed map arrangement data
 F3508 to  F3656 = Compressed map arrangement data
 F3657 to  F3794 = Compressed map arrangement data
 F3795 to  F38D1 = Compressed map mystery data (pointed by metadata [01])
 F38D2 to  F39CA = Compressed map arrangement data
 F39CB to  F63CA = Map palettes
 F63CB to  F64A8 = Compressed map arrangement data
 F64A9 to  F6585 = Compressed map arrangement data
 F6586 to  F6660 = Compressed map arrangement data
 F6661 to  F673A = Compressed map arrangement data
 F673B to  F6813 = Compressed map arrangement data
 F6814 to  F68DD = Compressed map arrangement data
 F68DE to  F6989 = Compressed map arrangement data
 F698A to  F6A1A = Compressed map arrangement data
 F6A1B to  F6AAB = Compressed map arrangement data
 F6AAC to  F6B3C = Compressed map arrangement data
 F6B3D to  F6BC6 = Compressed map arrangement data
 F6BC7 to  F6C4E = Compressed map arrangement data
 F6C4F to  F6CCE = Map palettes
 F6CCF to  F6D4E = Compressed map arrangement data
 F6D4F to  F6DCA = Compressed map arrangement data
 F6DCB to  F6E45 = Compressed map arrangement data
 F6E46 to  F6EBE = Compressed map arrangement data
 F6EBF to  F6F30 = Compressed map arrangement data
 F6F31 to  F6FA1 = Music: (no music)
 F6FA2 to  F7011 = Compressed map arrangement data
 F7012 to  F7A31 = Map palettes
 F7A32 to  F7A90 = Compressed map arrangement data
 F7A91 to  F7ACF = Compressed map arrangement data
 F7AD0 to  F7AFF = Compressed map arrangement data
 F7B00 to  F7B24 = Compressed map arrangement data
 F7B25 to  F7B46 = Compressed map arrangement data
 F7B47 to  F7B66 = Map palettes
 F7B67 to  F81FF = Unused

Text 2

 F8200 to  FA847 = Text (range uncertain)
 FA848 to 1001FF = *** UNKNOWN ***