EarthBound/NPC Battle AI Table: Difference between revisions

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[[Enemy_Configuration_Table]]
[[Enemy_Configuration_Table]]


[[Categories:EarthBound]]
[[Category:EarthBound]]

Revision as of 03:00, 16 October 2005

NPC Battle AI Table
Game [[EarthBound]]
Start Address 0x15912D
End Address 0x159147
# of Entries 13
Entry Length 2
Total Length 26 bytes (0x1A)
Back to the [[EarthBound/{{{loc}}} map|{{{loc}}} map]]

The NPC Battle AI Table controls how Non-Player Characters behave in battle. It designates Enemy Configuration AI entries to each NPC and controls how they are targeted by enemy attacks.

Format

[AA BB]

[AA] – Targetability of the AI entry. There are three known values.

  • 0x01 - Untargetable. Enemies will not be able to attack this NPC.
  • 0x06 - Forced targeting. All attacks from enemies will be directed at this NPC.
  • 0x07 - Variable targeting. Attacks from enemies will be directed at this NPC randomly, as with Player Characters.

[BB] – Enemy Configuration entry to be used for this AI.

See Also

Non-Player Characters Enemy_Configuration_Table