Mega Man 3 (NES)/RAM map: Difference between revisions

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m (Shortened the code for the RAM amp article header. Organized the data into charts.)
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{{rammap|game=Mega Man 3}}
{{rammap|game=Mega Man III}}


= Player Variables =
= Player Variables =
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Revision as of 07:37, 5 June 2009

Chip tiny.png The following article is a RAM map for Mega Man 3 (NES).

Player Variables


Life & Health

RAM Function Details
$00A2 Current HP
$00AE Lives Remaining
$00AF Energy Tanks Remaining


Weapons

RAM Function Details
$00A3 Gemini Beam
$00A4 Needle Cannon
$00A5 Hard Knuckle
$00A6 Magnet Missile
$00A7 Top Spin
$00A8 Search Snake
$00AA Spark Shock
$00AC Shadow Blade


Rush Equipment

RAM Function Details
$00A9 Rush Coil
$00AB Rush Marine
$00AD Rush Jet