If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Shadowrun (SNES): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Reverted edit of 208.127.155.20, changed back to last version by Cat Lover) |
||
Line 6: | Line 6: | ||
|bank = LoROM | |bank = LoROM | ||
|interleaved = No | |interleaved = No | ||
|sram = 64 Kb | |sram = 64 Kb | ||
|type = Normal + Batt | |||
|rom = 8 Mb | |rom = 8 Mb | ||
|country = USA | |country = USA | ||
|romspeed = 120ns (FastROM) | |romspeed = 120ns (FastROM) | ||
|video = NTSC | |video = NTSC | ||
| | |checksum = Good 0xF834 | ||
|crc32 = 3F34DFF0 | |||
|game = Shadowrun | |||
}} | |||
{{Not Extensively Hacked|name=Shadowrun}} | {{Not Extensively Hacked|name=Shadowrun}} | ||
Line 18: | Line 22: | ||
No known utilities exist for editing Shadowrun. A text dumper has been written, however. | No known utilities exist for editing Shadowrun. A text dumper has been written, however. | ||
==Hacks== | ==Hacks== | ||
No known Shadowrun hacks exist. | No known Shadowrun hacks exist. | ||
==Miscellaneous== | ==Miscellaneous== | ||
Shadowrun makes use of apparent [[ | Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]]. | ||
==Known Dumps== | ==Known Dumps== | ||
* Shadowrun (Beta) | * Shadowrun (Beta) |
Revision as of 23:56, 9 September 2007
Shadowrun | |
Name | Shadowrun |
Company | Data East |
Header | SWC |
Bank | LoROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 8 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 120ns (FastROM) |
Revision | Unknown |
Checksum | Good 0xF834 |
CRC32 | 3F34DFF0 |
Template:Not Extensively Hacked
Utilities
No known utilities exist for editing Shadowrun. A text dumper has been written, however.
Hacks
No known Shadowrun hacks exist.
Miscellaneous
Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via Huffman coding.
Known Dumps
- Shadowrun (Beta)
- Shadowrun (E)
- Shadowrun (G)
- Shadowrun (J)
- Shadowrun (SW)
- Shadowrun (U) [!]
External Links
- A dump of the compressed text
- The source code for the text decompressor, written by Alchemic