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Vagrant Story/ZUD files: Difference between revisions
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Zone Unit Data | Zone Unit Data | ||
Zud files are archives. They group various files relating to a single character together in one file. Zud files have a single SHP file which defines the character, a zud file may have up to two WEP files, where the first is the 3d model for the weapon and the second is the shield. Also a Zud file may have up to three SEQ files that define the common (unarmed) animation and the animations specific the the weapon currently equipped. | |||
+ character section (same as [[Vagrant Story:SHP files|SHP format]]) | |||
+ weapon section (same as [[Vagrant Story:WEP data|WEP format]]) | |||
+ shield section (same as [[Vagrant Story:WEP data|WEP fromat]]) | |||
+ common animations (standard SEQ format) | |||
+ battle animations (standard SEQ format) | |||
+ section | |||
+ weapon section (same as [[Vagrant Story:WEP | |||
+ shield section (same as [[Vagrant Story:WEP | |||
+ | |||
+ | |||
[[Category:Vagrant Story]] | [[Category:Vagrant Story]] |
Revision as of 16:30, 4 September 2010
Zone Unit Data Zud files are archives. They group various files relating to a single character together in one file. Zud files have a single SHP file which defines the character, a zud file may have up to two WEP files, where the first is the 3d model for the weapon and the second is the shield. Also a Zud file may have up to three SEQ files that define the common (unarmed) animation and the animations specific the the weapon currently equipped.
+ character section (same as SHP format) + weapon section (same as WEP format) + shield section (same as WEP fromat) + common animations (standard SEQ format) + battle animations (standard SEQ format)