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Keitai Denjuu Telefang/Formats: Difference between revisions
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The following formats is for the unofficial English translation Pokemon Diamond. | The following formats is for the unofficial English translation of [[Keitai Denjuu Telefangu|Keitai Denjuu Telefang]] Pokemon Diamond. | ||
== "T-Midew" == | == "T-Midew" == | ||
Line 7: | Line 7: | ||
== "E-Monsters"== | == "E-Monsters" A.K.A. Denjuu== | ||
* <tt>001D4B48-001D5627</tt> = Denjuu Stats, Movesets, Evolutions, and Types | |||
Format of data is 16 bytes for each Denjuu and is as follows:<br /> | |||
aabbccddeeffgghhiijjkkllmmnnoopp<br /> | |||
aa = Base HP | |||
bb = Base Speed | |||
cc = Base Attack | |||
dd = Base Defense | |||
ee = Base Denma Attack | |||
ff = Base Denma Defense | |||
gg = Move 1 | |||
(List can be found at http://racieb.ggmedia.us/telefang/attacklist.txt) | |||
hh = Move 2 | |||
ii = Move 3 | |||
jj = Move 4 (A move in this slot will always be a Denma Attack, meaning it | |||
will take numerous turns to charge up, and runs off the user's Denma | |||
Attack stat and the opponent's Denma Defense stat) | |||
kk = ??? | |||
ll = Level of evolution (Natural Evolution only; otherwise this is 00, even if | |||
it evolves another way) | |||
mm = Denjuu it evolves into (if Natural Evolution, this goes by Denjuu number, | |||
if it evolves any other way, or not at all, this is 00) | |||
nn = Type | |||
00 = Mountain | |||
01 = Grassland | |||
02 = Forest | |||
03 = Aquatic | |||
04 = Sky | |||
05 = Desert | |||
Anything else = glitch type | |||
oo = Level of learning 3rd move (If it learns it from the start, this value is | |||
00; if it never learns a 3rd move, this value is 64; otherwise, this | |||
value is whatever level the Denjuu is supposed to learn the third move) | |||
pp = Level of learning 4th move (If it learns it from the start, this value is | |||
00; if it never learns a 4rd move, this value is 64; otherwise, this | |||
value is whatever level the Denjuu is supposed to learn the fourth move) | |||
Line 16: | Line 53: | ||
== "Graphic Compression" == | == "Graphic Compression" == | ||
Standard Bitmap based Format | Standard Bitmap based Format | ||
No compression | |||
Most letters/numbers are in 1BPP mode | |||
Editable by Tile Layer Pro | Editable by Tile Layer Pro |
Latest revision as of 14:58, 24 January 2024
This is a sub-page of Keitai Denjuu Telefang.
The following formats is for the unofficial English translation of Keitai Denjuu Telefang Pokemon Diamond.
"T-Midew"
Format Unknown
"E-Monsters" A.K.A. Denjuu
- 001D4B48-001D5627 = Denjuu Stats, Movesets, Evolutions, and Types
Format of data is 16 bytes for each Denjuu and is as follows:
aabbccddeeffgghhiijjkkllmmnnoopp
aa = Base HP bb = Base Speed cc = Base Attack dd = Base Defense ee = Base Denma Attack ff = Base Denma Defense gg = Move 1 (List can be found at http://racieb.ggmedia.us/telefang/attacklist.txt) hh = Move 2 ii = Move 3 jj = Move 4 (A move in this slot will always be a Denma Attack, meaning it will take numerous turns to charge up, and runs off the user's Denma Attack stat and the opponent's Denma Defense stat) kk = ??? ll = Level of evolution (Natural Evolution only; otherwise this is 00, even if it evolves another way) mm = Denjuu it evolves into (if Natural Evolution, this goes by Denjuu number, if it evolves any other way, or not at all, this is 00) nn = Type 00 = Mountain 01 = Grassland 02 = Forest 03 = Aquatic 04 = Sky 05 = Desert Anything else = glitch type oo = Level of learning 3rd move (If it learns it from the start, this value is 00; if it never learns a 3rd move, this value is 64; otherwise, this value is whatever level the Denjuu is supposed to learn the third move) pp = Level of learning 4th move (If it learns it from the start, this value is 00; if it never learns a 4rd move, this value is 64; otherwise, this value is whatever level the Denjuu is supposed to learn the fourth move)
"Attacks"
Format Unknown
"Graphic Compression"
Standard Bitmap based Format
No compression
Most letters/numbers are in 1BPP mode
Editable by Tile Layer Pro