Mother 3/Enemy guide: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
m (Lelegofrog moved page MOTHER 3/Enemy guide to Mother 3/Enemy guide: title consistency with TCRF)
mNo edit summary
 
Line 1: Line 1:
{{subpage|game=MOTHER 3:ROM map}}
{{subpage|game=Mother 3}}
{{Infobox table|name=Enemy guide
{{Infobox table|name=Enemy guide
|game=MOTHER 3
|game=Mother 3
|loc=ROM
|loc=ROM
|start=0xC6B64
|start=0xC6B64
Line 11: Line 11:


==Overview==
==Overview==
The enemy guide lists the order in which enemies should be shown in the Battle Memory. There are 255 entries. Each entry uses two bytes, corresponding to the game's internal [[MOTHER_3:Enemy_names|enemy listing]].
The enemy guide lists the order in which enemies should be shown in the Battle Memory. There are 255 entries. Each entry uses two bytes, corresponding to the game's internal [[Mother 3/Enemy names|enemy listing]].


[[Category:MOTHER 3|Enemy guide]]
[[Category:Mother 3|Enemy guide]]

Latest revision as of 02:23, 20 May 2024

This is a sub-page of Mother 3.

Enemy guide
Game Mother 3
Start Address 0xC6B64
End Address 0xC6D61
# of Entries 255 (0xFF)
Entry Length 2
Total Length 510 bytes (0x1FE)
Back to the ROM map

Overview

The enemy guide lists the order in which enemies should be shown in the Battle Memory. There are 255 entries. Each entry uses two bytes, corresponding to the game's internal enemy listing.