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Lagoon (SNES)/Notes: Difference between revisions
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Names are hardcoded in the dialogue, so a name must be changed throughout the text in order to be fully altered. | Names are hardcoded in the dialogue, so a name must be changed throughout the text in order to be fully altered. | ||
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Latest revision as of 20:51, 28 January 2024
The following article is a Notes Page for Lagoon (SNES).
Some graphics are stored using the dictionary method of compression. The dictionaries exist as arrays in the rom, Usually they are stored right in front of the compressed graphic data, and each dictionary tends to be designed for one specific piece of graphics data.
Names are hardcoded in the dialogue, so a name must be changed throughout the text in order to be fully altered.
Internal Data for Lagoon (SNES)
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