Arkanoid (NES)/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
m (Xkeeper moved page Arkanoid:RAM map to Arkanoid/RAM map: normalize subpages and titles)
mNo edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{rammap|game=Arkanoid}}
{{rammap}}


This data is relevant to '''Arkanoid (J) [!]''' and may not be correct for [[Arkanoid#Known_Dumps|other dumps]].  
This data is relevant to '''Arkanoid (J) [!]''' and may not be correct for [[Arkanoid (NES)#Known Dumps|other dumps]].  


==Table==
==Table==
Line 28: Line 28:
|}
|}


{{Internal Data|game=Arkanoid}}
{{Internal Data}}

Latest revision as of 19:04, 15 June 2024

Chip tiny.png The following article is a RAM map for Arkanoid (NES).

This data is relevant to Arkanoid (J) [!] and may not be correct for other dumps.

Table

RAM Information
0x0145 Brick hit flag
  • 0 - the ball did not hit a brick in current frame
  • 1 - the ball did hit a brick in current frame
0x008C Current power up id
  • 0 - Nothing
  • 1 - Slow ball
  • 2 - Sticky ball
  • 3 - Enlarge paddle
  • 4 - Multi ball
  • 5 - Laser
  • 6 - Early exit
  • 7 - Extra life
0x0100 Global speed for ball
0x0102 No of bricks broken