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EarthBound Beginnings/Enemy groups: Difference between revisions
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MOTHERrocks (talk | contribs) (add link to the music table) |
m (Hawk moved page EarthBound Zero/Enemy groups to EarthBound Beginnings/Enemy groups) |
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*Byte 9: | *Byte 9: | ||
**Bits 0-3: Palette | **Bits 0-3: Palette | ||
**Bits 4-7: Music (see [[EarthBound Zero:Music table|music table]] for the values) | **Bits 4-7: Music (see the [[EarthBound Zero:Music table|music table]] for the values) |
Latest revision as of 12:15, 26 January 2024
This is a sub-page of EarthBound Beginnings.
Enemy groups | |
Game | EarthBound Zero |
Start Address | 2CFA8 |
End Address | 2D619 |
# of Entries | 165 |
Entry Length | 10 (0x0A) |
Total Length | 1650 bytes (0x672) |
Back to the ROM map |
Format
- Byte 0: First enemy type, or FF for none
- Byte 1:
- Bits 0-6: First enemy letter: (0=none, 1=A, 2=B, 3=C, 4=D)
- Bit 7: If set, enemy doesn't appear until called
- Bytes 2-7: Same as 0-1, for second, third, and fourth enemies
- Byte 8:
- Bits 0-4: Positioning
- Bits 5-7: Set for special encounters: (1=B.B.'s Boss, 2=R7037, 3=R7038, 4=R7038XX, 5=Giegue)
- Byte 9:
- Bits 0-3: Palette
- Bits 4-7: Music (see the music table for the values)