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Solstice/RAM map: Difference between revisions
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Chronogeran (talk | contribs) (Created page with "== RAM == * 0x784 - Green potion * 0x785 - Yellow potion * 0x786 - Purple potion * 0x787 - Blue potion * 0x788 - Currently equipped potion * 0x789 - Lives * 0x791 - Jump heig...") |
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{{rammap}} | |||
== RAM == | == RAM == | ||
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* 0x1fc8-cf - Item pickups (one bit per item) | * 0x1fc8-cf - Item pickups (one bit per item) | ||
* 0x1fd0-ef - Map exploration (one bit per room) | * 0x1fd0-ef - Map exploration (one bit per room) | ||
{{Internal Data}} |
Latest revision as of 14:33, 24 January 2024
RAM
- 0x784 - Green potion
- 0x785 - Yellow potion
- 0x786 - Purple potion
- 0x787 - Blue potion
- 0x788 - Currently equipped potion
- 0x789 - Lives
- 0x791 - Jump height
- 0x795 - Staff pieces (6 bits)
- 0x796 - Keys (4 bits)
PPU
Map exploration and item pickups are stored on the PPU
- 0x1fc8-cf - Item pickups (one bit per item)
- 0x1fd0-ef - Map exploration (one bit per room)
Collapse Internal Data for Solstice
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