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Battletoads (NES)/RAM map: Difference between revisions
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m (Xkeeper moved page Battletoads (NES):RAM map to Battletoads (NES)/RAM map: normalize subpages and titles) |
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Latest revision as of 02:41, 24 January 2024
The following article is a RAM map for Battletoads (NES).
- 000E = Current continues (Player 1)
- 000F = Current continues (Player 2)
- 0011 = Current lives (Player 1)
- 0012 = Current lives (Player 2)
- 0010 = Current level
- 0033 = Current music tempo
Internal Data for Battletoads (NES)
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