Star Wars: The Empire Strikes Back (NES): Difference between revisions

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{{Bob
| bobscreen= Star Wars - The Empire Strikes Back (U) NES.png
| title= Star Wars: The Empire Strikes Back
| aka= Star Wars: Teikoku no Gyakushuu (JP)
| developers= {{developer|Lucasfilm Games}}, {{developer|Sculptured Software}}
| publishers= {{publisher|JVC Music}} (US/EU), {{publisher|Victor Musical Industries}} (JP)
| system= NES
| usa= {{date|1992|March}}
| japan= {{date|1993|March|12|nocat=true}}
| europe= {{date|1993|nocat=true}}
| tcrf=Star Wars: The Empire Strikes Back (NES)
}}
{{INES
{{INES
|title = Star Wars: The Empire Strikes Back (NES)
|title = Star Wars: The Empire Strikes Back (NES)
|image = [[Image:Star Wars - The Empire Strikes Back (U) NES.png]]
|image = [[File:Star Wars - The Empire Strikes Back (U) NES.png]]
|mapperno = 4
|mapperno = 4
|mappername = [[Nintendo MMC3]]
|mappername = Nintendo MMC3
|prgrom = 256kb
|prgrom = 16 x 16 KiB
|chrrom = 256kb
|chrrom = 32 x 8 KiB
|mirroring = Horizontal
|mirroring = Horizontal
|4screen = No
|4screen = No
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}}
}}


== Data Maps ==
==Sub-pages==
*[[Star Wars: The Empire Strikes Back (NES):RAM map|RAM map]]
{{namespaces}}
*[[Star Wars: The Empire Strikes Back (NES):ROM map|ROM map]]


== Game Genie Codes ==
== Game Genie Codes ==
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* AAEGXLAE - Start on Stage 9
* AAEGXLAE - Start on Stage 9
* PAEGXLAE - Start on Stage 10
* PAEGXLAE - Start on Stage 10
* ESXPNTEY - Start with lightsaber (NOTE: Collecting the lightsaber will disable its use)
* ESXPNTEY - Start with lightsaber
** (NOTE: Collecting the lightsaber will disable its use)
 
{{Star Wars series}}

Latest revision as of 23:07, 13 February 2024

Title Screen

Star Wars: The Empire Strikes Back

Also known as: Star Wars: Teikoku no Gyakushuu (JP)
Developers: Lucasfilm Games, Sculptured Software
Publishers: JVC Music (US/EU), Victor Musical Industries (JP)
Platform: NES
Released in JP: March 12, 1993
Released in US: March 1992
Released in EU: 1993


RAMIcon.png RAM map
Cactisprite.png TCRF
Star Wars: The Empire Strikes Back (NES)
Mapper No. 4
Mapper Name Nintendo MMC3
PRG-ROM Pages 16 x 16 KiB
CHR-ROM Pages 32 x 8 KiB
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled No


Sub-pages

Read about prototype versions of this game that have been released or dumped.
RAM map

Game Genie Codes

  • PAEGXLAA - Start on Stage 2
  • ZAEGXLAA - Start on Stage 3
  • LAEGXLAA - Start on Stage 4
  • GAEGXLAA - Start on Stage 5
  • IAEGXLAA - Start on Stage 6
  • TAEGXLAA - Start on Stage 7
  • YAEGXLAA - Start on Stage 8
  • AAEGXLAE - Start on Stage 9
  • PAEGXLAE - Start on Stage 10
  • ESXPNTEY - Start with lightsaber
    • (NOTE: Collecting the lightsaber will disable its use)