NBA Jam Tournament Edition (SNES)/ROM map/Studmuffin code: Difference between revisions

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==Notes==
{{subpage|game=NBA Jam Tournament Edition:ROM map}}
 
{{Note|This simple code checks if '''Left + L + R''' is pressed any time during the very first two information screens. It sets a bit at '''$1E28''' if pressed.}}
This simple code checks if '''Left + L + R''' is pressed any time during the very first two information screens. It sets a bit at '''$1E28''' if pressed.


==Studmuffin input check routine==
==Studmuffin input check routine==
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<pre>
<pre>
$89/9428 A5 08      LDA $08    [$00:0008]  A:0009
$89/9428 A5 08      LDA $08    [$00:0008]  A:0009
$89/942A C9 30 02    CMP #$0230              A:0000
$89/942A C9 30 02    CMP #$0230              A:0000 (Left = #$0200, L = #$0020, R = #$0010)
$89/942D D0 06      BNE $06    [$9435]      A:0000
$89/942D D0 06      BNE $06    [$9435]      A:0000


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$89/9435 end
$89/9435 end
</pre>
</pre>
{{Internal Data|game=NBA Jam Tournament Edition}}

Latest revision as of 20:35, 28 January 2024

This is a sub-page of NBA Jam Tournament Edition (SNES)/ROM map.

Note for template.png
Note:
This simple code checks if Left + L + R is pressed any time during the very first two information screens. It sets a bit at $1E28 if pressed.


Studmuffin input check routine

$89/9428 A5 08       LDA $08    [$00:0008]   A:0009
$89/942A C9 30 02    CMP #$0230              A:0000 (Left = #$0200, L = #$0020, R = #$0010)
$89/942D D0 06       BNE $06    [$9435]      A:0000

$89/942F A9 01 00    LDA #$0001              A:0230
$89/9432 8D 28 1E    STA $1E28  [$00:1E28]   A:0001
$89/9435 end