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Nintendo Game Boy/Hardware information: Difference between revisions
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(Information moved from PuffTheDragon's Game Boy System page) |
Lelegofrog (talk | contribs) m (Lelegofrog moved page Game Boy/Hardware information to Nintendo Game Boy/Hardware information: title consistency) |
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=Technical Specs= | =Technical Specs= | ||
; CPU: 8-bit Z80 work-alike at 4. | ; CPU: 8-bit Z80 work-alike at 4.194304 MHz | ||
; RAM: 8kB internal | ; RAM: 8kB internal | ||
; ROM: 256kBit, 512kBit, 1MBit, 2MBit and 4MBit and 8MBit cartridges are known (32kB, 64kB, 128kB, 256kB and 512kB 1024kB). | ; ROM: 256kBit, 512kBit, 1MBit, 2MBit and 4MBit and 8MBit cartridges are known (32kB, 64kB, 128kB, 256kB and 512kB 1024kB). | ||
Line 11: | Line 13: | ||
; Communication: Up to 4 Gameboys can be linked together via serial ports | ; Communication: Up to 4 Gameboys can be linked together via serial ports | ||
; Power: 6 Volts, 0.7 Watts (4 AA Batteries - 35 hours (GameBoy)/2 AAA batteries - 10 hours (GameBoy Pocket)) | ; Power: 6 Volts, 0.7 Watts (4 AA Batteries - 35 hours (GameBoy)/2 AAA batteries - 10 hours (GameBoy Pocket)) | ||
[[Category:Game Boy|Hardware information]] |
Latest revision as of 12:44, 7 March 2024
This is a sub-page of Nintendo Game Boy.
Technical Specs
- CPU
- 8-bit Z80 work-alike at 4.194304 MHz
- RAM
- 8kB internal
- ROM
- 256kBit, 512kBit, 1MBit, 2MBit and 4MBit and 8MBit cartridges are known (32kB, 64kB, 128kB, 256kB and 512kB 1024kB).
- VRAM
- 8kB internal
- Sound
- 4 channel stereo sound, can be mapped to left, right or both speakers
- Display
- Reflective LCD 160 x 144 pixels
- Colour Pallette
- 4 shades of gray
- Sprites
- 40 sprites of either 8 x 8 or 8 x 16 pixels [switchable]
- Communication
- Up to 4 Gameboys can be linked together via serial ports
- Power
- 6 Volts, 0.7 Watts (4 AA Batteries - 35 hours (GameBoy)/2 AAA batteries - 10 hours (GameBoy Pocket))