Arcana/SRAM map: Difference between revisions

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{{srammap|game=Arcana}}


This contains the format for an Arcana save file. Each file takes up $500 bytes, and has a copy for protection.
This contains the format for an Arcana save file. Each file takes up $500 bytes, and has a copy for protection.
They are tranferred 8 bytes at a time via MVN at $00/CAB6, which uses X= RAM address, Y= SRAM address, A= # bytes to copy
During the saving process, a ton of checksums are written by looping through the data at least 20 times.


==File ranges==
==File ranges==
Line 22: Line 24:
{| class="wikitable"
{| class="wikitable"
!Bytes
!Bytes
!Save RAM
!RAM
!Description
!Description
|-
|-
|106
|8
|?? (00 or 02)
|100-107
|$11C3-11CA
|Party Condition word: Rooks, Spirit, Guest1, Guest2<br>(odd bytes: 00 Satisfactory, 01 Deceased, 02 Not here, 03 Paralyzed, 04 Petrified, 05 Confused, 06 Sleeping) <br>(even bytes: 01 indicates a party member)
|-
|-
|10E
|8
|?? (00 or 01)
|108-10F
|$11DB-11E2
|Party Condition (copy)
|-
|-
|8
|110-117
|110-117
|$11F3-11FA
|Party order
|Party order
|-
|-
|8
|118-11F
|118-11F
|Stats: Attack (Rooks, Spirit, Guest1, Guest2)
|$1223–122A
|Stats: Strength (Rooks, Spirit, Guest1, Guest2)
|-
|-
|8
|120-127
|120-127
|$123B-1242
|Stats: Intelligence (Rooks, Spirit, Guest1, Guest2)
|Stats: Intelligence (Rooks, Spirit, Guest1, Guest2)
|-
|-
|8
|128-12F
|128-12F
|$1253–125A
|Stats: Endurance (Rooks, Spirit, Guest1, Guest2)
|Stats: Endurance (Rooks, Spirit, Guest1, Guest2)
|-
|-
|8
|130-137
|130-137
|$126B-1272
|Stats: Alertness (Rooks, Spirit, Guest1, Guest2)
|Stats: Alertness (Rooks, Spirit, Guest1, Guest2)
|-
|-
|138
|8
|?? (00 or 04)
|138-13F
|$1283–128A
|Equipped weapons
|-
|-
|13A-157
|8
|?? (Unused?)
|140-147
|$129B-12A2
|Equipped armors
|-
|-
|8
|148-14F
|$12B3-12BA
|Equipped accessories
|-
|8
|150-157
|$12CB-12D2
|Equipped rings
|-
|8
|158-15F
|158-15F
|$12F3-12FA
|Stats: Party current HP (Rooks, Spirit, Guest1, Guest2)
|Stats: Party current HP (Rooks, Spirit, Guest1, Guest2)
|-
|-
|8
|160-167
|160-167
|Copy of 158-15F
|$130B-1312
|Copy of $12F3
|-
|-
|8
|168-16F
|168-16F
|$1323–132A
|Stats: Party current MP (Rooks, Spirit, Guest1, Guest2)
|Stats: Party current MP (Rooks, Spirit, Guest1, Guest2)
|-
|-
|8
|170-177
|170-177
|Copy of 168-16F
|$133B-1342
|Copy of $1323
|-
|-
|8
|178-17F
|178-17F
|$1353–135A
|Stats: Spirits' current HP (Sylph, Dao, Marid, Efrite)
|Stats: Spirits' current HP (Sylph, Dao, Marid, Efrite)
|-
|-
|8
|180-187
|180-187
|$135B-1362
|Stats: Spirits' current MP (Sylph, Dao, Marid, Efrite)
|Stats: Spirits' current MP (Sylph, Dao, Marid, Efrite)
|-
|-
|8
|188-18F
|188-18F
|$1363–136A
|Stats: Party EXP (Rooks, Spirit, Guest1, Guest2) (Spirit uses Rooks' EXP/LV)
|Stats: Party EXP (Rooks, Spirit, Guest1, Guest2) (Spirit uses Rooks' EXP/LV)
|-
|-
|8
|190-197
|190-197
|$137B-1382
|Stats: Party LV (Rooks, Spirit, Guest1, Guest2)
|Stats: Party LV (Rooks, Spirit, Guest1, Guest2)
|-
|-
|8
|198-19F
|198-19F
|$1393–139A
|Stats: Party max HP (Rooks, Spirit, Guest1, Guest2)
|Stats: Party max HP (Rooks, Spirit, Guest1, Guest2)
|-
|-
|8
|1A0-1A7
|1A0-1A7
|$139B-13A2
|Stats: Party max MP (Rooks, Spirit, Guest1, Guest2)
|Stats: Party max MP (Rooks, Spirit, Guest1, Guest2)
|-
|-
|2
|1A8-1A9
|1A8-1A9
|00 00 (Unused?)
|$13A7-13A8
|Related to spirit regen
|-
|-
|16
|1AA-1B9
|1AA-1B9
|$13A9-13B8
|Card inventory (2 bytes each, ID/quantity, 8 slots)
|Card inventory (2 bytes each, ID/quantity, 8 slots)
|-
|-
|96
|1BA-219
|1BA-219
|$13B9-1418
|Item inventory (2 bytes each, 48 slots)
|Item inventory (2 bytes each, 48 slots)
|-
|-
|64
|21A-259
|21A-259
|$1419–1458
|Equipment inventory (2 bytes each, ID/User)
|Equipment inventory (2 bytes each, ID/User)
|-
|-
|25A-359
|64
|Current party spell lists (Rooks, Spirit, Guest1, Guest2) (2 bytes per spell, 32 spells per character)
|25A-299
|$1459–1498
|Rooks' spell list (2 bytes per spell, 32 spells per character)
|-
|64
|29A-2D9
|$1499–14D8
|Current Spirit's spell list (2 bytes per spell, 32 spells per character)
|-
|64
|2DA-319
|$14D9-1518
|Guest1's spell list (2 bytes per spell, 32 spells per character)
|-
|-
|64
|31A-359
|$1519–1558
|Guest2's spell list (2 bytes per spell, 32 spells per character)
|-
|2
|35A-35B
|35A-35B
|$1559–155A
|GP
|GP
|-
|-
|8
|35C-363
|35C-363
|$155B-1562
|Current party (00 = Rooks; 2 bytes each)
|Current party (00 = Rooks; 2 bytes each)
|-
|-
|364
|2
|?? (00 or 04)
|364-365
|$1573–1574
|Current map
|-
|-
|2
|366-367
|366-367
|Background color (Bit depth: 0BBB B0GG GG0R RRR0)
|$1577–1578
|Window color (Bit depth: 0BBB B0GG GG0R RRR0)
|-
|2
|368-369
|$18CD-18CE
|Chapter # (01-05)
|-
|2
|36A-36B
|$18DF-18E0
|Bosses defeated?
|-
|-
|368-374
|8
|??
|36C-373
|$18E3-18EA
|Treasure chests opened
|-
|2
|374-375
|$18FF-1900
|Story progress/Event flag
|-
|-
|376
|2
|376-377
|$16F7-16F8
|Dungeon X pos
|Dungeon X pos
|-
|-
|378
|2
|378-379
|$16F9-16FA
|Dungeon Y pos
|Dungeon Y pos
|-
|-
|37A
|2
|37A-37B
|$16FB-16FC
|Dungeon compass facing
|Dungeon compass facing
|-
|-
|37D
|2
|37C-37D
|$187F-1880
|??
|??
|-
|-
|37E
|2
|37E-37F
|$1881–1882
|??
|??
|-
|-
|380-3FF
|192
|Suspected block for dungeon map progress
|380-43F
|$16FF-17BE
|Dungeon map progress
|-
|192
|440-4FF
|$17BF-187E
|Dungeon map progress (mirror)
|-
|
|500-51C
|
|Suspected save checksums and colossal waste of time
|-
|220
|520-5FF
|
|Stores 20-FF for some reason
|-
|-
|}
|}

Latest revision as of 04:37, 20 May 2024

Chip tiny.png The following article is an SRAM map for Arcana.

This contains the format for an Arcana save file. Each file takes up $500 bytes, and has a copy for protection. They are tranferred 8 bytes at a time via MVN at $00/CAB6, which uses X= RAM address, Y= SRAM address, A= # bytes to copy During the saving process, a ton of checksums are written by looping through the data at least 20 times.

File ranges

Slot 1 0100-05FF, 1100-15FF
Slot 2 0600-0AFF, 1600-1AFF
Slot 3 0B00-0FFF, 1B00-1FFF


Save file format

This assumes Slot 1. Add $0500 for Slot 2, and $0A00 for Slot 3.

Bytes Save RAM RAM Description
8 100-107 $11C3-11CA Party Condition word: Rooks, Spirit, Guest1, Guest2
(odd bytes: 00 Satisfactory, 01 Deceased, 02 Not here, 03 Paralyzed, 04 Petrified, 05 Confused, 06 Sleeping)
(even bytes: 01 indicates a party member)
8 108-10F $11DB-11E2 Party Condition (copy)
8 110-117 $11F3-11FA Party order
8 118-11F $1223–122A Stats: Strength (Rooks, Spirit, Guest1, Guest2)
8 120-127 $123B-1242 Stats: Intelligence (Rooks, Spirit, Guest1, Guest2)
8 128-12F $1253–125A Stats: Endurance (Rooks, Spirit, Guest1, Guest2)
8 130-137 $126B-1272 Stats: Alertness (Rooks, Spirit, Guest1, Guest2)
8 138-13F $1283–128A Equipped weapons
8 140-147 $129B-12A2 Equipped armors
8 148-14F $12B3-12BA Equipped accessories
8 150-157 $12CB-12D2 Equipped rings
8 158-15F $12F3-12FA Stats: Party current HP (Rooks, Spirit, Guest1, Guest2)
8 160-167 $130B-1312 Copy of $12F3
8 168-16F $1323–132A Stats: Party current MP (Rooks, Spirit, Guest1, Guest2)
8 170-177 $133B-1342 Copy of $1323
8 178-17F $1353–135A Stats: Spirits' current HP (Sylph, Dao, Marid, Efrite)
8 180-187 $135B-1362 Stats: Spirits' current MP (Sylph, Dao, Marid, Efrite)
8 188-18F $1363–136A Stats: Party EXP (Rooks, Spirit, Guest1, Guest2) (Spirit uses Rooks' EXP/LV)
8 190-197 $137B-1382 Stats: Party LV (Rooks, Spirit, Guest1, Guest2)
8 198-19F $1393–139A Stats: Party max HP (Rooks, Spirit, Guest1, Guest2)
8 1A0-1A7 $139B-13A2 Stats: Party max MP (Rooks, Spirit, Guest1, Guest2)
2 1A8-1A9 $13A7-13A8 Related to spirit regen
16 1AA-1B9 $13A9-13B8 Card inventory (2 bytes each, ID/quantity, 8 slots)
96 1BA-219 $13B9-1418 Item inventory (2 bytes each, 48 slots)
64 21A-259 $1419–1458 Equipment inventory (2 bytes each, ID/User)
64 25A-299 $1459–1498 Rooks' spell list (2 bytes per spell, 32 spells per character)
64 29A-2D9 $1499–14D8 Current Spirit's spell list (2 bytes per spell, 32 spells per character)
64 2DA-319 $14D9-1518 Guest1's spell list (2 bytes per spell, 32 spells per character)
64 31A-359 $1519–1558 Guest2's spell list (2 bytes per spell, 32 spells per character)
2 35A-35B $1559–155A GP
8 35C-363 $155B-1562 Current party (00 = Rooks; 2 bytes each)
2 364-365 $1573–1574 Current map
2 366-367 $1577–1578 Window color (Bit depth: 0BBB B0GG GG0R RRR0)
2 368-369 $18CD-18CE Chapter # (01-05)
2 36A-36B $18DF-18E0 Bosses defeated?
8 36C-373 $18E3-18EA Treasure chests opened
2 374-375 $18FF-1900 Story progress/Event flag
2 376-377 $16F7-16F8 Dungeon X pos
2 378-379 $16F9-16FA Dungeon Y pos
2 37A-37B $16FB-16FC Dungeon compass facing
2 37C-37D $187F-1880 ??
2 37E-37F $1881–1882 ??
192 380-43F $16FF-17BE Dungeon map progress
192 440-4FF $17BF-187E Dungeon map progress (mirror)
500-51C Suspected save checksums and colossal waste of time
220 520-5FF Stores 20-FF for some reason