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User:Erana: Difference between revisions
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I put my NES, GBA and misc. related | I put my NES, GBA and misc. related open source or freeware projects here. | ||
==NES== | ==NES== | ||
===NES Lisp=== | ===NES Lisp=== | ||
I programmed neslisp which can be found at http://sourceforge.net/projects/neslisp/ | I programmed neslisp which can be found at [http://sourceforge.net/projects/neslisp/ neslisp] | ||
I also ported it to the Commodore 64, here's the link : http://sourceforge.net/projects/neslispc64/ | I also ported it to the Commodore 64, here's the link : [http://sourceforge.net/projects/neslispc64/ neslispc64] | ||
The C64 version was made with cc65 (http://www.cc65.org) and can be easily ported to the NES natively but has memory area overflows. | The C64 version was made with cc65 ([http://www.cc65.org cc65]) and can be easily ported to the NES natively but has memory area overflows. | ||
Screenshots : | Screenshots : | ||
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===ADOS-NES=== | ===ADOS-NES=== | ||
There's also ados-nes at http://sf.net/projects/ados-os-nes which is my OS ported to the NES with lots of useful features for hardware hacking, the "massive" x86 ados OS is at http://sf.net/projects/ados-os | There's also ados-nes at [http://sf.net/projects/ados-os-nes ADos OS NES] which is my OS ported to the NES with lots of useful features for hardware hacking, the "massive" x86 ados OS is at [http://sf.net/projects/ados-os Ados OS] | ||
===bmp2nesc=== | ===bmp2nesc=== | ||
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==SNES== | ==SNES== | ||
===Castlevania Demo=== | ===Castlevania Demo=== | ||
Based on code of others, I made a small game system for Super Nintendo. It is available at | Based on code of others, I made a small game system for Super Nintendo. It is available at [http://erana.yellowcouch.org/snes castlevania demo] | ||
==GBA== | ==GBA== | ||
===Arm Lisp=== | ===Arm Lisp=== | ||
arm-lisp is a Lisp compiler written in Objective-C (GNUstep) to provide for a good language on the ARMv7. It has a project page on https://sf.net/projects/arm-lisp | arm-lisp is a Lisp compiler written in Objective-C (GNUstep) to provide for a good language on the ARMv7. It has a project page on [https://sf.net/projects/arm-lisp arm-lisp] | ||
===Dwarrendelf game=== | ===Dwarrendelf game=== | ||
At http://sf.net/projects/dwarrendelf you can find my GBA action-RPG game. | At the [http://sf.net/projects/dwarrendelf dwarrendelf page] you can find my GBA action-RPG game. | ||
==Nintendo DS== | ==Nintendo DS== | ||
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===Super Mario Tennis=== | ===Super Mario Tennis=== | ||
A small game based on an MVC, at http://erana.yellowcouch.org/nds | A small game based on an MVC, at [http://erana.yellowcouch.org/nds my DS page] | ||
==WiiU== | ==WiiU== | ||
===WiiUjoker=== | |||
My WiiU emulator and native compiler code can be found here : [http://erana.yellowcouch.org/wiiu/wiiujoker-0.2.4.tar.gz WiiUJoker] | |||
==Misc Games== | ==Misc Games== | ||
===Super Mario Brothers (brothersinarms)=== | ===Super Mario Brothers (brothersinarms)=== | ||
Then for fun, I made a Super Mario Bros. codebase with 2 levels, it has a windows version and was made with Python and Pygame (http://pygame.org). Here it is : http://sourceforge.net/projects/brothersinarms/ | Then for fun, I made a Super Mario Bros. codebase with 2 levels, it has a windows version and was made with Python and Pygame ([http://pygame.org pygame]). Here it is : [http://sourceforge.net/projects/brothersinarms/ brothersinarms] | ||
Screenshots : | Screenshots : | ||
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===Final Fantasy II (angel's destiny)=== | ===Final Fantasy II (angel's destiny)=== | ||
I also wrote a Final Fantasy II clone in plain Java, the source code is at :https://sourceforge.net/projects/angelsdestinyrpg/ | I also wrote a Final Fantasy II clone in plain Java, the source code is at : [https://sourceforge.net/projects/angelsdestinyrpg/ Angel's Destiny RPG] | ||
Screenshots : | Screenshots : | ||
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===Zelda II : The adventure of Link (pyZeldaII)=== | ===Zelda II : The adventure of Link (pyZeldaII)=== | ||
pyZelda II was also written by me and is a Python and Pygame based game which includes a full engine for making Zelda II games and has free source code written in Java at : http://github.com/zork9/pygame-pyZeldaII | pyZelda II was also written by me and is a Python and Pygame based game which includes a full engine for making Zelda II games and has free source code written in Java at : [http://github.com/zork9/pygame-pyZeldaII pyZeldaII] | ||
===1943=== | ===1943=== | ||
A '1943 : The battle of Midway' clone was my first game programmed on Linux : https://forty-two.sourceforge.net/ The AI of enemies can be scripted in scheme with guile 1.6. | A '1943 : The battle of Midway' clone was my first game programmed on Linux : [https://forty-two.sourceforge.net/ forty-two] The AI of enemies can be scripted in scheme with guile 1.6. | ||
==Contact information== | ==Contact information== | ||
If you want to contact me, I mostly live on the yellowcouch.org server | If you want to contact me, I mostly live on the yellowcouch.org server. | ||
My blog : [http://erana.bloog.pl link] | |||
My blog : [ |
Latest revision as of 05:05, 23 April 2017
I put my NES, GBA and misc. related open source or freeware projects here.
NES
NES Lisp
I programmed neslisp which can be found at neslisp I also ported it to the Commodore 64, here's the link : neslispc64 The C64 version was made with cc65 (cc65) and can be easily ported to the NES natively but has memory area overflows.
Screenshots : Screenshot
ADOS-NES
There's also ados-nes at ADos OS NES which is my OS ported to the NES with lots of useful features for hardware hacking, the "massive" x86 ados OS is at Ados OS
bmp2nesc
bmp2nesc is a BMP to NES image, file converter. It is available with source code here.
SNES
Castlevania Demo
Based on code of others, I made a small game system for Super Nintendo. It is available at castlevania demo
GBA
Arm Lisp
arm-lisp is a Lisp compiler written in Objective-C (GNUstep) to provide for a good language on the ARMv7. It has a project page on arm-lisp
Dwarrendelf game
At the dwarrendelf page you can find my GBA action-RPG game.
Nintendo DS
Super Mario Tennis
A small game based on an MVC, at my DS page
WiiU
WiiUjoker
My WiiU emulator and native compiler code can be found here : WiiUJoker
Misc Games
Super Mario Brothers (brothersinarms)
Then for fun, I made a Super Mario Bros. codebase with 2 levels, it has a windows version and was made with Python and Pygame (pygame). Here it is : brothersinarms
Screenshots : Screenshot
Final Fantasy II (angel's destiny)
I also wrote a Final Fantasy II clone in plain Java, the source code is at : Angel's Destiny RPG
Screenshots : Screenshot
Zelda II : The adventure of Link (pyZeldaII)
pyZelda II was also written by me and is a Python and Pygame based game which includes a full engine for making Zelda II games and has free source code written in Java at : pyZeldaII
1943
A '1943 : The battle of Midway' clone was my first game programmed on Linux : forty-two The AI of enemies can be scripted in scheme with guile 1.6.
Contact information
If you want to contact me, I mostly live on the yellowcouch.org server. My blog : link