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Dragon Dance/RAM map: Difference between revisions
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Mantidactyle (talk | contribs) No edit summary |
m (Xkeeper moved page Dragon Dance:RAM map to Dragon Dance/RAM map: normalize subpages and titles) |
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(One intermediate revision by one other user not shown) | |||
Line 10: | Line 10: | ||
CA48 1 Number of digits entered | CA48 1 Number of digits entered | ||
CA49 4 Password digits | CA49 4 Password digits | ||
==HRAM== | |||
Address Size Description | |||
------- ---- ----------- | |||
FF8C 1 Button being pressed | |||
0x00 : None | |||
0x01 : A | |||
0x02 : B | |||
0x04 : Select | |||
0x08 : Start | |||
0x10 : → | |||
0x20 : ← | |||
0x40 : ↑ | |||
0x80 : ↓ | |||
FF8D 1 Button being recorded | |||
{{Internal Data|game=Dragon Dance}} | {{Internal Data|game=Dragon Dance}} |
Latest revision as of 02:41, 24 January 2024
The following article is a RAM map for Dragon Dance.
WRAM
Address Size Description ------- ---- ----------- C81B 1 Ball speed C820 1 # of rebounds since last speed boost CA2B 1 Boss Life CA45 2 Password entered CA48 1 Number of digits entered CA49 4 Password digits
HRAM
Address Size Description ------- ---- ----------- FF8C 1 Button being pressed 0x00 : None 0x01 : A 0x02 : B 0x04 : Select 0x08 : Start 0x10 : → 0x20 : ← 0x40 : ↑ 0x80 : ↓ FF8D 1 Button being recorded
Internal Data for Dragon Dance
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