Persona 3 and 4/ROM map: Difference between revisions

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{{rommap}}
==Model Files==
==Model Files==
Using an RMD viewer, it is possible to open and inspect the models packaged in .cvm files within Persona 3 or Persona 4's iso. There is very little knowledge about these filetypes documented online, so the purpose of most of the files is up for speculation.
Using an RMD viewer, it is possible to open and inspect the models packaged in .cvm files within Persona 3 or Persona 4's iso. There is very little knowledge about these filetypes documented online, so the purpose of most of the files is up for speculation.

Latest revision as of 13:09, 24 January 2024

Chip tiny.png The following article is a ROM map for Persona 3 and 4.

Model Files

Using an RMD viewer, it is possible to open and inspect the models packaged in .cvm files within Persona 3 or Persona 4's iso. There is very little knowledge about these filetypes documented online, so the purpose of most of the files is up for speculation.

Persona 3

BGM.CVM

This directory contains ADX sound files that loop and playback during gameplay. You can convert them to WAV or vice versa using DKZ Studio or RMDEditor v1.3.

BTL.CVM

BTL.CVM
Directory Contains Format Purpose
BATTLE TBL
MODEL Contains directories for various types of models
SKILL BED, SE
SND_BENC BVP, BIN
BTL.CVM\BATTLE
Directory Contains Format Purpose
CUTIN CPK, CIN, BIN, EPL, TMX
EFFECT BED
PANEL BIN Player/enemy advantage graphics, some unused placeholders
RESULT BIN, BMD Result screen graphics for Aigis and Minato
SHUFFLE BIN Shuffle Time graphics
BTL.CVM\MODEL
Directory Contains Format Purpose
FACILITYP RMD Models for Persona compendium
FIELD RMD Playable Protagonist Models (outside of battle)
NPC RMD Non-playable character models
PACK PAC Main character and enemy/boss models (in-battle)
PERSONA RMD Persona Models (in-battle)
SYMBOL RMD Shadow Models (outside of battle)
WEAPON RMD Weapon Models (in-battle/Tartarus)


BTL.CVM\SND_BENC
Directory Contains Format Purpose
BOSS PAK Boss voices and scripts
PANEL BIN In-battle HUD Graphics


DATA.CVM

DATA.CVM
Directory Contains Format Purpose
BUSTUP BIN Various character portrait graphics
CAMP PAK, BIN, SPR UI/Menu Graphics out-of-battle?
CARD TMX, BIN Tarot Card Graphics
CUTIN\SHAPE CPK
EFFECT BIN, TMX
EVENT PM1, PM2, BIN, PAK Event script files
FACILITY PAK, SEQ, SPR, BIN, BAT
FIELD RMD, FLD
FONT FNT, TMX
FTP_IRX IRX
HELP PAK, BMD
ICON EPL
IRX_NEW IRX, IMG
LMAP LMAP_DAT
OPED BIN, TMX Logo and Title Screen Graphics
SHUFFLE BIN Shuffle Time graphics
SCRIPT\EVENT BF Event Script
SFD SFD
SMAP SPR, TMX Tartarus Mini-map graphics
SOUND ADX, BD, SQ, HD, SFD, AFS, SE Voice files for events and battle
SOUND2 ADX Sound effects for events and battle
STRATUM DAT, TMX Graphics for selecting a floor in Tartarus


DATA.CVM\CAMP
Directory Contains Format Purpose
COMMU PAK Arcana and Social Link character graphics
FONT INI, SPR
PERSONA TMX Persona portrait graphics
STATUS TMX "Status" graphic
DATA.CVM\FIELD
Directory Contains Format Purpose
BTL_EFFECT PAK, EPL
EFFECT EPL
GRMD RMD Parts of Tartarus
ICON BIN
MAP MAP
PACK PAC, FPC
RMD RMD Parts of overworld locations
SCRIPT BF Support and overworld dialog text
TABLE BIN, BF