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Friday the 13th (NES)/ROM map: Difference between revisions
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Dr. Floppy (talk | contribs) (Added JSR Column, $81FA routine) |
m (Hawk moved page Friday the 13th/ROM map to Friday the 13th (NES)/ROM map) |
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{{rommap|game=Friday_the_13th}} | {{rommap|game=Friday_the_13th}} | ||
The corresponding [http://www.datacrystal.org/wiki/Friday_the_13th:RAM_map RAM Map]. | The corresponding [http://www.datacrystal.org/wiki/Friday_the_13th:RAM_map RAM Map]. | ||
Offsets are from the beginning of the ROM. To get the offset from the beginning of an iNES (.nes) file, add 10 (16 decimal). | Offsets are from the beginning of the ROM. To get the offset from the beginning of an iNES (.nes) file, add 10 (16 decimal). | ||
Line 24: | Line 23: | ||
|E000 ||FFFF || CHR-ROM Bank 3 | |E000 ||FFFF || CHR-ROM Bank 3 | ||
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{{Internal Data}} |
Latest revision as of 20:53, 28 January 2024
The following article is a ROM map for Friday the 13th (NES).
The corresponding RAM Map.
Offsets are from the beginning of the ROM. To get the offset from the beginning of an iNES (.nes) file, add 10 (16 decimal).
From | To | JSR | Description |
---|---|---|---|
01A4 | 01AC | $81A4 | CHR-ROM Bankswap Routine (PRG-ROM is fixed) |
01FA | 0203 | $81FA | Turn on NMI's during V-Blank |
669D | 66E2 | $E69D | Routine for prepping Data Extraction from CHR-ROM |
From | To | Description | |
8000 | 9FFF | CHR-ROM Bank 0 | |
A000 | BFFF | CHR-ROM Bank 1 | |
C000 | DFFF | CHR-ROM Bank 2 | |
E000 | FFFF | CHR-ROM Bank 3 |
Internal Data for Friday the 13th (NES)
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