Final Fantasy V/ROM map/Abilities: Difference between revisions

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{{rommap|game=Final Fantasy V}}
{{rommap|game=Final Fantasy V}}
== D1/59E0 abilities actions ==
== D1/59E0 abilities actions ==

Latest revision as of 10:35, 25 January 2024

This is a sub-page of Final Fantasy V/ROM map.

Chip tiny.png The following article is a ROM map for Final Fantasy V/ROM map.

D1/59E0 abilities actions

NOTE: Specific commands don't use the action data.
D1/59E0 08 00 00 00 7F 00 00 00 nothing
D1/59E8 08 00 00 00 7F 00 00 00 other
D1/59F0 08 00 00 00 7F 00 00 00 item
D1/59F8 00 00 00 00 40 80 80 00 row
D1/5A00 00 00 80 00 7F 00 00 00 def
D1/5A08 38 00 00 00 7F 00 00 00 fight
D1/5A10 00 00 40 00 7F 00 00 00 guard
D1/5A18 48 00 00 00 30 00 00 00 kick
D1/5A20 38 00 00 00 7F 00 00 00 build up
D1/5A28 00 00 00 00 42 80 1E FA mantra
D1/5A30 08 00 00 00 20 64 00 00 escape
D1/5A38 28 00 00 00 C3 28 00 00 steal
D1/5A40 28 00 00 00 7F 00 00 00 capture
D1/5A48 28 00 00 80 7F 00 00 00 jump
D1/5A50 28 00 00 00 7F 00 00 00 dragon sword
D1/5A58 40 00 00 00 20 64 00 00 smoke
D1/5A60 00 00 00 00 13 80 00 02 image
D1/5A68 28 00 00 C0 45 80 00 00 throw
D1/5A70 38 00 00 02 7F 00 00 00 sword slap
D1/5A78 48 00 00 00 46 32 96 00 gil toss
D1/5A80 48 00 00 00 18 55 00 00 slash
D1/5A88 08 00 00 00 7F 00 00 00 animals
D1/5A90 38 00 00 80 7F 00 00 00 aim
D1/5A98 08 00 00 8C 7F 00 00 00 x-fight
D1/5AA0 08 00 00 00 7F 00 00 00 conjure
D1/5AA8 28 00 00 00 1D 30 00 00 observe
D1/5AB0 28 00 00 00 1D F8 00 00 analyze
D1/5AB8 28 00 00 00 47 32 1E 10 tame
D1/5AC0 28 00 00 00 69 00 00 00 control
D1/5AC8 28 00 00 00 48 00 00 00 catch
D1/5AD0 08 00 00 00 7F 00 00 00 release
D1/5AD8 30 00 00 00 7F 00 00 00 combine
D1/5AE0 08 00 00 00 7F 00 00 00 drink
D1/5AE8 40 00 00 00 99 8A 0B FF pray
D1/5AF0 40 00 00 00 1A 00 80 01 revive
D1/5AF8 08 00 00 00 7F 00 00 00 terrain
D1/5B00 00 00 00 00 7F 00 00 00 
D1/5B08 08 00 00 00 7F 00 00 00 hide
D1/5B10 08 00 00 00 7F 00 00 00 show
D1/5B18 08 00 00 00 7F 00 00 00
D1/5B20 00 00 00 00 7F 00 00 00 sing
D1/5B28 28 00 00 00 49 32 00 00 flirt
D1/5B30 28 00 00 00 4A 19 00 00 dance
D1/5B38 08 00 00 00 7F 00 00 00 mimic
D1/5B40 08 00 00 00 7F 00 00 00 sword 1
D1/5B48 08 00 00 00 7F 00 00 00 sword 2
D1/5B50 08 00 00 00 7F 00 00 00 sword 3 
D1/5B58 08 00 00 00 7F 00 00 00 sword 4
D1/5B60 08 00 00 00 7F 00 00 00 sword 5
D1/5B68 08 00 00 00 7F 00 00 00 sword 6
D1/5B70 08 00 00 00 7F 00 00 00 white 1
D1/5B78 08 00 00 00 7F 00 00 00 white 2
D1/5B80 08 00 00 00 7F 00 00 00 white 3
D1/5B88 08 00 00 00 7F 00 00 00 white 4
D1/5B90 08 00 00 00 7F 00 00 00 white 5
D1/5B98 08 00 00 00 7F 00 00 00 white 6
D1/5BA0 08 00 00 00 7F 00 00 00 black 1
D1/5BA8 08 00 00 00 7F 00 00 00 black 2
D1/5BB0 08 00 00 00 7F 00 00 00 black 3
D1/5BB8 08 00 00 00 7F 00 00 00 black 4
D1/5BC0 08 00 00 00 7F 00 00 00 black 5
D1/5BC8 08 00 00 00 7F 00 00 00 black 6
D1/5BD0 08 00 00 00 7F 00 00 00 time 1
D1/5BD8 08 00 00 00 7F 00 00 00 time 2
D1/5BE0 08 00 00 00 7F 00 00 00 time 3
D1/5BE8 08 00 00 00 7F 00 00 00 time 4
D1/5BF0 08 00 00 00 7F 00 00 00 time 5
D1/5BF8 08 00 00 00 7F 00 00 00 time 6
D1/5C00 08 00 00 00 7F 00 00 00 summon 1
D1/5C08 08 00 00 00 7F 00 00 00 summon 2
D1/5C10 08 00 00 00 7F 00 00 00 summon 3
D1/5C18 08 00 00 00 7F 00 00 00 summon 4
D1/5C20 08 00 00 00 7F 00 00 00 summon 5
D1/5C28 08 00 00 00 7F 00 00 00 red 1
D1/5C30 08 00 00 00 7F 00 00 00 red 2
D1/5C38 08 00 00 00 7F 00 00 00 red 3
D1/5C40 08 00 00 00 7F 00 00 00 x-magic
D1/5C48 08 00 00 00 7F 00 00 00 blue
D1/5C50 08 00 00 10 7F 00 00 00
D1/5C58 08 00 10 80 7F 00 00 00
D1/5C60 38 00 00 00 7F 00 00 00
D1/5C68 08 00 00 00 7F 00 00 00
D1/5C70 08 00 00 00 7F 00 00 00
D1/5C78 08 00 00 00 7F 00 00 00
D1/5C80 08 00 00 00 7F 00 00 00
D1/5C88 08 00 00 00 7F 00 00 00
D1/5C90 08 00 00 00 7F 00 00 00
D1/5C98 08 00 00 00 7F 00 00 00
D1/5CA0 08 00 00 00 7F 00 00 00
D1/5CA8 08 00 00 00 7F 00 00 00
D1/5CB0 08 00 00 00 7F 00 00 00
D1/5CB8 08 00 00 00 7F 00 00 00
D1/5CC0 08 00 00 00 7F 00 00 00
D1/5CC8 08 00 00 00 7F 00 00 00
D1/5CD0 08 00 00 00 7F 00 00 00
D1/5CD8 08 00 00 00 7F 00 00 00

C2/4A94 pointers for command adjustments

C2/4A94 11 05 other
C2/4A96 70 05 item
C2/4A98 91 07 row
C2/4A9A A4 07 def
C2/4A9C FF 45 fight
C2/4A9E A9 07 guard
C2/4AA0 AE 07 kick
C2/4AA2 CF 07 build up
C2/4AA4 0B 09 mantra
C2/4AA6 33 09 escape
C2/4AA8 4E 09 steal
C2/4AAA 6F 09 capture
C2/4AAC 90 09 jump
C2/4AAE A4 0A dragon sword
C2/4AB0 DC 0A smoke
C2/4AB2 FA 0A image
C2/4AB4 0F 0B throw
C2/4AB6 6F 0B sword slap
C2/4AB8 7A 0B gil toss
C2/4ABA 9B 0B slash
C2/4ABC BF 0B animals
C2/4ABE 67 0C aim
C2/4AC0 6F 0C x-fight
C2/4AC2 E4 0D conjure
C2/4AC4 A2 0D observe
C2/4AC6 C3 0D analyze
C2/4AC8 E0 0E tame
C2/4ACA FE 0E control
C2/4ACC 1F 0F catch
C2/4ACE 40 0F release
C2/4AD0 25 11 combine
C2/4AD2 70 05 drink
C2/4AD4 69 11 pray
C2/4AD6 8A 11 revive
C2/4AD8 B2 11 terrain
C2/4ADA 11 05 ????
C2/4ADC 5E 12 hide
C2/4ADE B3 12 show
C2/4AE0 9F 5B ????
C2/4AE2 9F 5B sing
C2/4AE4 06 13 flirt
C2/4AE6 33 13 dance
C2/4AE8 CE 13 mimic