Mother 3/Named data structures: Difference between revisions

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{{subpage|game=Mother 3}}
==Overview==
==Overview==
MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures:
MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures:


* [[MOTHER_3:BXT_block|BXT block]]
* [[Mother 3/BG block|BG block]]
* [[MOTHER_3:CCG block|CCG block]]
* [[Mother 3/BXT block|BXT block]]
* [[MOTHER_3:CCL_block|CCL block]]
* [[Mother 3/CCG block|CCG block]]
* [[MOTHER_3:EFC block|EFC block]]
* [[Mother 3/CCL block|CCL block]]
* [[MOTHER_3:RAS_block|RAS block]]
* [[Mother 3/EFC block|EFC block]]
* [[MOTHER_3:SAR_block|SAR block]]
* [[Mother 3/RAS block|RAS block]]
* [[MOTHER_3:SOB_block|SOB block]]
* [[Mother 3/SAR block|SAR block]]
* [[MOTHER_3:USE_block|USE block]]
* [[Mother 3/SOB block|SOB block]]
* [[Mother 3/USE block|USE block]]


[[Category:MOTHER 3 named data structures|Named data structures]]
[[Category:Mother 3 named data structures|Named data structures]]
[[Category:MOTHER 3]]
[[Category:Mother 3]]

Latest revision as of 02:18, 20 May 2024

This is a sub-page of Mother 3.

Overview

MOTHER 3 uses a number of named data structures to organize data in both ROM and RAM. They can be identified by a four-letter ASCII header, and in most cases a corresponding footer. Shown below is a list of known structures: