Mother 3/Battle icon arrangement data: Difference between revisions

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(Created page with "{{Infobox table|name=Battle icons arrangements |game=MOTHER 3 |loc=ROM |start=0x1CFAD0C |end=0x1CFAEB7 |numentries=29 (0x1D) |entrylength=Variable |totallength=428 bytes (0x1A...")
 
m (Lelegofrog moved page MOTHER 3/Battle icon arrangement data to Mother 3/Battle icon arrangement data: title consistency with TCRF)
 
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{{Infobox table|name=Battle icons arrangements
{{subpage|game=MOTHER 3:ROM map}}
{{Infobox table
|name=Battle icon arrangement data
|game=MOTHER 3
|game=MOTHER 3
|loc=ROM
|loc=ROM
|start=0x1CFAD0C
|start={{hex|0x1CFAD0C}}
|end=0x1CFAEB7
|end={{hex|0x1CFAEB7}}
|numentries=29 (0x1D)
|numentries=29 ({{hex|0x1D}})
|entrylength=Variable
|entrylength=Variable
|totallength=428 bytes (0x1AC)
|totallength=428 bytes ({{hex|0x1AC}})
}}
}}


Line 12: Line 14:
This is a standard [[MOTHER_3:SOB_block|SOB block]]. It contains arrangement data for various in-battle sprites.
This is a standard [[MOTHER_3:SOB_block|SOB block]]. It contains arrangement data for various in-battle sprites.


These entries use graphics from $1C95AA8, and the palette from the [[MOTHER_3:CCL_block|CCL block]] at $1CF5BA0.
These entries use graphics from {{hex|$1C95AA8}} (uncompressed), and the palette from the [[MOTHER_3:CCL_block|CCL block]] at {{hex|$1CF5BA0}}.


==Entry listing==
==Entry listing==
{|
* {{hex|00}} = Attack icon (selected)
|-
* {{hex|01}} = Goods icon (selected)
| <tt>00</tt> = Attack icon (selected)
* {{hex|02}} = Abilities icon (selected)
|-
* {{hex|03}} = PSI icon (selected)
| <tt>01</tt> = Goods icon (selected)
* {{hex|04}} = Guard icon (selected)
|-
* {{hex|05}} = Run icon (selected)
| <tt>02</tt> = Abilities icon (selected)
* {{hex|06}} = Heart icon (selected)
|-
* {{hex|07}} = Attack icon (unselected)
| <tt>03</tt> = PSI icon (selected)
* {{hex|08}} = Goods icon (unselected)
|-
* {{hex|09}} = Abilities icon (unselected)
| <tt>04</tt> = Guard icon (selected)
* {{hex|0A}} = PSI icon (unselected)
|-
* {{hex|0B}} = Guard icon (unselected)
| <tt>05</tt> = Run icon (selected)
* {{hex|0C}} = Run icon (unselected)
|-
* {{hex|0D}} = Heart icon (unselected)
| <tt>06</tt> = Heart icon (selected)
* {{hex|0E}} = Text cursor
|-
* {{hex|0F}} = Enemy cursor (feather)
| <tt>07</tt> = Attack icon (unselected)
* {{hex|10}} = "SELECT" icon
|-
* {{hex|11}} = Poison icon
| <tt>08</tt> = Goods icon (unselected)
* {{hex|12}} = Paralysis icon
|-
* {{hex|13}} = Sleep icon
| <tt>09</tt> = Abilities icon (unselected)
* {{hex|14}} = Feeling strange icon
|-
* {{hex|15}} = Crying icon
| <tt>0A</tt> = PSI icon (unselected)
* {{hex|16}} = Forgetful icon
|-
* {{hex|17}} = Nausea icon
| <tt>0B</tt> = Guard icon (unselected)
* {{hex|18}} = Fleas icon
|-
* {{hex|19}} = Scrolling-down arrow
| <tt>0C</tt> = Run icon (unselected)
* {{hex|1A}} = Scrolling-up arrow
|-
* {{hex|1B}} = Exit icon (selected)
| <tt>0D</tt> = Heart icon (unselected)
* {{hex|1C}} = Exit icon (unselected)
|-
| <tt>0E</tt> = Text cursor
|-
| <tt>0F</tt> = Enemy cursor (feather)
|-
| <tt>10</tt> = "SELECT" icon
|-
| <tt>11</tt> = Poison icon
|-
| <tt>12</tt> = Paralysis icon
|-
| <tt>13</tt> = Sleep icon
|-
| <tt>14</tt> = Feeling strange icon
|-
| <tt>15</tt> = Crying icon
|-
| <tt>16</tt> = Forgetful icon
|-
| <tt>17</tt> = Nausea icon
|-
| <tt>18</tt> = Fleas icon
|-
| <tt>19</tt> = Scrolling-down arrow
|-
| <tt>1A</tt> = Scrolling-up arrow
|-
| <tt>1B</tt> = Exit icon (selected)
|-
| <tt>1C</tt> = Exit icon (unselected)
|}

Latest revision as of 02:03, 20 May 2024

This is a sub-page of Mother 3.

Battle icon arrangement data
Game MOTHER 3
Start Address 0x1CFAD0C
End Address 0x1CFAEB7
# of Entries 29 (0x1D)
Entry Length Variable
Total Length 428 bytes (0x1AC)
Back to the ROM map

Overview

This is a standard SOB block. It contains arrangement data for various in-battle sprites.

These entries use graphics from $1C95AA8 (uncompressed), and the palette from the CCL block at $1CF5BA0.

Entry listing

  • 00 = Attack icon (selected)
  • 01 = Goods icon (selected)
  • 02 = Abilities icon (selected)
  • 03 = PSI icon (selected)
  • 04 = Guard icon (selected)
  • 05 = Run icon (selected)
  • 06 = Heart icon (selected)
  • 07 = Attack icon (unselected)
  • 08 = Goods icon (unselected)
  • 09 = Abilities icon (unselected)
  • 0A = PSI icon (unselected)
  • 0B = Guard icon (unselected)
  • 0C = Run icon (unselected)
  • 0D = Heart icon (unselected)
  • 0E = Text cursor
  • 0F = Enemy cursor (feather)
  • 10 = "SELECT" icon
  • 11 = Poison icon
  • 12 = Paralysis icon
  • 13 = Sleep icon
  • 14 = Feeling strange icon
  • 15 = Crying icon
  • 16 = Forgetful icon
  • 17 = Nausea icon
  • 18 = Fleas icon
  • 19 = Scrolling-down arrow
  • 1A = Scrolling-up arrow
  • 1B = Exit icon (selected)
  • 1C = Exit icon (unselected)