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Kid Dracula (Game Boy)/RAM map: Difference between revisions
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(Created page with '{{rammap|game=Kid Dracula}} {| border="1" cellpadding="1" | '''RAM''' || '''Function''' || '''Details''' |- |C8C1|| Level||Values: 01-08 |- |C8C3|| Lives||Example: 39h= 39 lives…') |
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|CDA5|| Fourth digit of password||$A1="0", $A2="1", .., $AA="9" | |CDA5|| Fourth digit of password||$A1="0", $A2="1", .., $AA="9" | ||
{{Internal Data}} |
Latest revision as of 14:32, 24 January 2024
This is a sub-page of Kid Dracula (Game Boy).
The following article is a RAM map for Kid Dracula (Game Boy).
RAM | Function | Details | ||||
C8C1 | Level | Values: 01-08 | ||||
C8C3 | Lives | Example: 39h= 39 lives | ||||
C8C8 | Energy | |||||
CDA2 | First digit of password | $A1="0", $A2="1", .., $AA="9" | ||||
CDA3 | Second digit of password | $A1="0", $A2="1", .., $AA="9" | ||||
CDA4 | Third digit of password | $A1="0", $A2="1", .., $AA="9" | ||||
CDA5 | Fourth digit of password | $A1="0", $A2="1", .., $AA="9"
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