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Kirby & the Amazing Mirror/RAM map: Difference between revisions
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m (moved Kirby and the Amazing Mirror: RAM Map to Kirby and the Amazing Mirror:RAM map over redirect: Match template) |
m (Xkeeper moved page Kirby & the Amazing Mirror:RAM map to Kirby & the Amazing Mirror/RAM map: normalize subpages and titles) |
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{{rammap|game=Kirby | {{rammap|game=Kirby & the Amazing Mirror}} | ||
{{stub}} | |||
==Attributes== | ==Attributes== | ||
This explains how to create a cheat file that changes the ability of each individual Kirby. Addresses for each of the four Kirbys: | This explains how to create a cheat file that changes the ability of each individual Kirby. Addresses for each of the four Kirbys: | ||
<pre> | |||
* | * 02020FE3 - Pink Kirby (Player 1) | ||
* | * 0202118B - Yellow Kirby (Player 2) | ||
* | * 02021333 - Red Kirby (Player 3) | ||
* | * 020214DB - Green Kirby (Player 4) | ||
</pre> | |||
===Values=== | ===Values=== | ||
00 = Normal | <pre> | ||
01 = Fire | * 00 = Normal | ||
02 = Ice | * 01 = Fire | ||
03 = Burning | * 02 = Ice | ||
04 = Wheel | * 03 = Burning | ||
05 = Parasol | * 04 = Wheel | ||
06 = Cutter | * 05 = Parasol | ||
07 = Beam | * 06 = Cutter | ||
08 = Stone | * 07 = Beam | ||
09 = Bomb | * 08 = Stone | ||
0A = Throw | * 09 = Bomb | ||
0B = Sleep | * 0A = Throw | ||
0C = Cook | * 0B = Sleep | ||
0D = Laser | * 0C = Cook | ||
0E = UFO | * 0D = Laser | ||
0F = Spark | * 0E = UFO | ||
10 = Tornado | * 0F = Spark | ||
11 = Hammer | * 10 = Tornado | ||
12 = Sword | * 11 = Hammer | ||
13 = Cupid | * 12 = Sword | ||
14 = Fighter | * 13 = Cupid | ||
15 = Magic | * 14 = Fighter | ||
16 = Smash | * 15 = Magic | ||
17 = Mini | * 16 = Smash | ||
18 = Crash | * 17 = Mini | ||
19 = Missile | * 18 = Crash | ||
1A = Master | * 19 = Missile | ||
1B = Wait <-- Must be when you lose/are gaining connection in Link Play. Freezes up Kirby.< | * 1A = Master | ||
* 1B = Wait <-- Must be when you lose/are gaining connection in Link Play. Freezes up Kirby. | |||
</pre> | |||
<pre>2020FBC - Current Phone Battery Level </pre> | |||
{{Internal Data|game=Kirby & the Amazing Mirror}} |
Latest revision as of 02:41, 24 January 2024
The following article is a RAM map for Kirby & the Amazing Mirror.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Attributes
This explains how to create a cheat file that changes the ability of each individual Kirby. Addresses for each of the four Kirbys:
* 02020FE3 - Pink Kirby (Player 1) * 0202118B - Yellow Kirby (Player 2) * 02021333 - Red Kirby (Player 3) * 020214DB - Green Kirby (Player 4)
Values
* 00 = Normal * 01 = Fire * 02 = Ice * 03 = Burning * 04 = Wheel * 05 = Parasol * 06 = Cutter * 07 = Beam * 08 = Stone * 09 = Bomb * 0A = Throw * 0B = Sleep * 0C = Cook * 0D = Laser * 0E = UFO * 0F = Spark * 10 = Tornado * 11 = Hammer * 12 = Sword * 13 = Cupid * 14 = Fighter * 15 = Magic * 16 = Smash * 17 = Mini * 18 = Crash * 19 = Missile * 1A = Master * 1B = Wait <-- Must be when you lose/are gaining connection in Link Play. Freezes up Kirby.
2020FBC - Current Phone Battery Level
Internal Data for Kirby & the Amazing Mirror
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